river: fix a few leaks
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@ -89,6 +89,8 @@ fn handleDestroy(listener: *wl.Listener(*wlr.LayerSurfaceV1), _: *wlr.LayerSurfa
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layer_surface.destroyPopups();
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layer_surface.popup_tree.node.destroy();
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util.gpa.destroy(layer_surface);
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}
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