Xwayland: eliminate unneeded user data usage
This is some dead code that is left over from before the scene graph changes.
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@ -65,7 +65,6 @@ pub fn create(xwayland_surface: *wlr.XwaylandSurface) error{OutOfMemory}!void {
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const self = &view.impl.xwayland_view;
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self.view = view;
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xwayland_surface.data = @ptrToInt(self);
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// Add listeners that are active over the view's entire lifetime
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xwayland_surface.events.destroy.add(&self.destroy);
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