Keyboard: check translated keysyms for mappings

If our current approch without xkbcommon translation does not match any
mapping on a key event attempt to match the translated keysym as well.

This makes e.g. the keypad number keys (e.g. KP_1) work intuitively as
they may require translation with numlock active.

The reason we stopped doing this in I7c02ebcbc was due to layout where
e.g. Super+Shift+Space is translated as Space with the Shift modifier
consumed, thereby conflicting with a separate mapping for Super+Space.
This should not be a issue anymore though as we now only run a maximum
of one mapping per key event and we attemt to match mappings without
xkbcommon translation before attempting with translation.
This commit is contained in:
Isaac Freund 2024-01-11 15:06:33 -06:00
parent f6c434c7a7
commit ec8f57e704
No known key found for this signature in database
GPG Key ID: 86DED400DDFD7A11
2 changed files with 68 additions and 25 deletions

View File

@ -69,6 +69,7 @@ pub fn match(
modifiers: wlr.Keyboard.ModifierMask,
released: bool,
xkb_state: *xkb.State,
method: enum { no_translate, translate },
) bool {
if (released != self.options.release) return false;
@ -79,6 +80,8 @@ pub fn match(
// will fall back to the active layout if so.
const layout_index = self.options.layout_index orelse xkb_state.keyGetLayout(keycode);
switch (method) {
.no_translate => {
// Get keysyms from the base layer, as if modifiers didn't change keysyms.
// E.g. pressing `Super+Shift 1` does not translate to `Super Exclam`.
const keysyms = keymap.keyGetSymsByLevel(
@ -87,20 +90,36 @@ pub fn match(
0,
);
if (std.meta.eql(modifiers, self.modifiers)) {
if (@as(u32, @bitCast(modifiers)) == @as(u32, @bitCast(self.modifiers))) {
for (keysyms) |sym| {
if (sym == self.keysym) {
return true;
}
}
}
},
.translate => {
// Keysyms and modifiers as translated by xkb.
// Modifiers used to translate the key are consumed.
// E.g. pressing `Super+Shift 1` translates to `Super Exclam`.
const keysyms_translated = keymap.keyGetSymsByLevel(
keycode,
layout_index,
xkb_state.keyGetLevel(keycode, layout_index),
);
// We deliberately choose not to translate keysyms and modifiers with xkb,
// because of strange behavior that xkb shows for some layouts and keys.
// When pressing `Shift Space` on some layouts (Swedish among others),
// xkb reports `Shift` as consumed. This leads to the case that we cannot
// distinguish between `Space` and `Shift Space` presses when doing a
// correct translation with xkb.
const consumed = xkb_state.keyGetConsumedMods2(keycode, .xkb);
const modifiers_translated = @as(u32, @bitCast(modifiers)) & ~consumed;
if (modifiers_translated == @as(u32, @bitCast(self.modifiers))) {
for (keysyms_translated) |sym| {
if (sym == self.keysym) {
return true;
}
}
}
},
}
return false;
}

View File

@ -359,7 +359,7 @@ pub fn enterMode(self: *Self, mode_id: u32) void {
}
/// Handle any user-defined mapping for passed keycode, modifiers and keyboard state
/// Returns true if at least one mapping was run
/// Returns true if a mapping was run
pub fn handleMapping(
self: *Self,
keycode: xkb.Keycode,
@ -368,16 +368,40 @@ pub fn handleMapping(
xkb_state: *xkb.State,
) bool {
const modes = &server.config.modes;
// It is possible for more than one mapping to be matched due to the existence of
// layout-independent mappings. In this case run the first match and log a warning
// if there are other matches.
// It is possible for more than one mapping to be matched due to the
// existence of layout-independent mappings. It is also possible due to
// translation by xkbcommon consuming modifiers. On the swedish layout
// for example, translating Super+Shift+Space may consume the Shift
// modifier and confict with a mapping for Super+Space. For this reason,
// matching wihout xkbcommon translation is done first and after a match
// has been found all further matches are ignored.
var found: ?*Mapping = null;
// First check for matches without translating keysyms with xkbcommon.
// That is, if the physical keys Mod+Shift+1 are pressed on a US layout don't
// translate the keysym 1 to an exclamation mark. This behavior is generally
// what is desired.
for (modes.items[self.mode_id].mappings.items) |*mapping| {
if (mapping.match(keycode, modifiers, released, xkb_state)) {
if (mapping.match(keycode, modifiers, released, xkb_state, .no_translate)) {
if (found == null) {
found = mapping;
} else {
log.warn("already found a matching mapping, ignoring additional match", .{});
log.debug("already found a matching mapping, ignoring additional match", .{});
}
}
}
// There are however some cases where it is necessary to translate keysyms
// with xkbcommon for intuitive behavior. For example, layouts may require
// translation with the numlock modifier to obtain keypad number keysyms
// (e.g. KP_1).
for (modes.items[self.mode_id].mappings.items) |*mapping| {
if (mapping.match(keycode, modifiers, released, xkb_state, .translate)) {
if (found == null) {
found = mapping;
} else {
log.debug("already found a matching mapping, ignoring additional match", .{});
}
}
}