Use tag masks for tag commands and clean up

This commit is contained in:
Isaac Freund 2020-06-02 15:19:08 +02:00
parent 0e9ecb6051
commit ea7f5d4064
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9 changed files with 143 additions and 282 deletions

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@ -38,24 +38,26 @@ riverctl map normal $mod+Shift H mod-master-count +1
riverctl map normal $mod+Shift L mod-master-count -1 riverctl map normal $mod+Shift L mod-master-count -1
for i in $(seq 1 9); do for i in $(seq 1 9); do
# Mod+[1-9] to focus tag [1-9] tagmask=$((1 << ($i - 1)))
riverctl map normal $mod $i focus-tag $i
# Mod+Shift+[1-9] to tag focused view with tag [1-9] # Mod+[1-9] to focus tag [0-8]
riverctl map normal $mod+Shift $i tag-view $i riverctl map normal $mod $i set-focused-tags $tagmask
# Mod+Ctrl+[1-9] to toggle focus of tag [1-9] # Mod+Shift+[1-9] to tag focused view with tag [0-8]
riverctl map normal $mod+Control $i toggle-tag-focus $i riverctl map normal $mod+Shift $i set-view-tags $tagmask
# Mod+Shift+Ctrl+[1-9] to toggle tag [1-9] of focused view # Mod+Ctrl+[1-9] to toggle focus of tag [0-8]
riverctl map normal $mod+Shift+Control $i toggle-view-tag $i riverctl map normal $mod+Control $i toggle-focused-tags $tagmask
# Mod+Shift+Ctrl+[1-9] to toggle tag [0-8] of focused view
riverctl map normal $mod+Shift+Control $i toggle-view-tags $tagmask
done done
# Mod+0 to focus all tags # Mod+0 to focus all tags
riverctl map normal $mod 0 focus-all-tags
# Mod+Shift+0 to tag focused view with all tags # Mod+Shift+0 to tag focused view with all tags
riverctl map normal $mod+Shift 0 tag-view-all-tags all_tags_mask=$(((1 << 32) - 1))
riverctl map normal $mod 0 set-focused-tags $all_tags_mask
riverctl map normal $mod+Shift 0 set-view-tags $all_tags_mask
# Mod+Space to toggle float # Mod+Space to toggle float
riverctl map normal $mod Space toggle-float riverctl map normal $mod Space toggle-float

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@ -24,21 +24,19 @@ const impl = struct {
const declareMode = @import("command/declare_mode.zig").declareMode; const declareMode = @import("command/declare_mode.zig").declareMode;
const enterMode = @import("command/enter_mode.zig").enterMode; const enterMode = @import("command/enter_mode.zig").enterMode;
const exit = @import("command/exit.zig").exit; const exit = @import("command/exit.zig").exit;
const focusView = @import("command/focus_view.zig").focusView;
const focusAllTags = @import("command/focus_all_tags.zig").focusAllTags;
const focusOutput = @import("command/focus_output.zig").focusOutput; const focusOutput = @import("command/focus_output.zig").focusOutput;
const map = @import("command/map.zig").map; const focusView = @import("command/focus_view.zig").focusView;
const focusTag = @import("command/focus_tag.zig").focusTag;
const layout = @import("command/layout.zig").layout; const layout = @import("command/layout.zig").layout;
const map = @import("command/map.zig").map;
const modMasterCount = @import("command/mod_master_count.zig").modMasterCount; const modMasterCount = @import("command/mod_master_count.zig").modMasterCount;
const modMasterFactor = @import("command/mod_master_factor.zig").modMasterFactor; const modMasterFactor = @import("command/mod_master_factor.zig").modMasterFactor;
const sendToOutput = @import("command/send_to_output.zig").sendToOutput; const sendToOutput = @import("command/send_to_output.zig").sendToOutput;
const setFocusedTags = @import("command/tags.zig").setFocusedTags;
const setViewTags = @import("command/tags.zig").setViewTags;
const spawn = @import("command/spawn.zig").spawn; const spawn = @import("command/spawn.zig").spawn;
const tagView = @import("command/tag_view.zig").tagView;
const tagViewAllTags = @import("command/tag_view_all_tags.zig").tagViewAllTags;
const toggleFloat = @import("command/toggle_float.zig").toggleFloat; const toggleFloat = @import("command/toggle_float.zig").toggleFloat;
const toggleTagFocus = @import("command/toggle_tag_focus.zig").toggleTagFocus; const toggleFocusedTags = @import("command/tags.zig").toggleFocusedTags;
const toggleViewTag = @import("command/toggle_view_tag.zig").toggleViewTag; const toggleViewTags = @import("command/tags.zig").toggleViewTags;
const zoom = @import("command/zoom.zig").zoom; const zoom = @import("command/zoom.zig").zoom;
}; };
@ -56,33 +54,29 @@ pub const Direction = enum {
} }
}; };
const Definition = struct {
name: []const u8,
impl: fn (*std.mem.Allocator, *Seat, []const []const u8, *[]const u8) Error!void,
};
// TODO: this could be replaced with a comptime hashmap // TODO: this could be replaced with a comptime hashmap
// zig fmt: off // zig fmt: off
const str_to_impl_fn = [_]Definition{ const str_to_impl_fn = [_]struct {
name: []const u8,
impl: fn (*std.mem.Allocator, *Seat, []const []const u8, *[]const u8) Error!void,
}{
.{ .name = "close", .impl = impl.close }, .{ .name = "close", .impl = impl.close },
.{ .name = "declare-mode", .impl = impl.declareMode }, .{ .name = "declare-mode", .impl = impl.declareMode },
.{ .name = "enter-mode", .impl = impl.enterMode }, .{ .name = "enter-mode", .impl = impl.enterMode },
.{ .name = "exit", .impl = impl.exit }, .{ .name = "exit", .impl = impl.exit },
.{ .name = "focus-view", .impl = impl.focusView },
.{ .name = "focus-all-tags", .impl = impl.focusAllTags },
.{ .name = "focus-output", .impl = impl.focusOutput }, .{ .name = "focus-output", .impl = impl.focusOutput },
.{ .name = "focus-tag", .impl = impl.focusTag }, .{ .name = "focus-view", .impl = impl.focusView },
.{ .name = "layout", .impl = impl.layout }, .{ .name = "layout", .impl = impl.layout },
.{ .name = "map", .impl = impl.map },
.{ .name = "mod-master-count", .impl = impl.modMasterCount }, .{ .name = "mod-master-count", .impl = impl.modMasterCount },
.{ .name = "mod-master-factor", .impl = impl.modMasterFactor }, .{ .name = "mod-master-factor", .impl = impl.modMasterFactor },
.{ .name = "send-to-output", .impl = impl.sendToOutput }, .{ .name = "send-to-output", .impl = impl.sendToOutput },
.{ .name = "set-focused-tags", .impl = impl.setFocusedTags },
.{ .name = "set-view-tags", .impl = impl.setViewTags },
.{ .name = "spawn", .impl = impl.spawn }, .{ .name = "spawn", .impl = impl.spawn },
.{ .name = "map", .impl = impl.map },
.{ .name = "tag-view", .impl = impl.tagView },
.{ .name = "tag-view-all-tags", .impl = impl.tagViewAllTags },
.{ .name = "toggle-float", .impl = impl.toggleFloat }, .{ .name = "toggle-float", .impl = impl.toggleFloat },
.{ .name = "toggle-tag-focus", .impl = impl.toggleTagFocus }, .{ .name = "toggle-focused-tags", .impl = impl.toggleFocusedTags },
.{ .name = "toggle-view-tag", .impl = impl.toggleViewTag }, .{ .name = "toggle-view-tags", .impl = impl.toggleViewTags },
.{ .name = "zoom", .impl = impl.zoom }, .{ .name = "zoom", .impl = impl.zoom },
}; };
// zig fmt: on // zig fmt: on

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@ -1,32 +0,0 @@
// This file is part of river, a dynamic tiling wayland compositor.
//
// Copyright 2020 Isaac Freund
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
const std = @import("std");
const Error = @import("../command.zig").Error;
const Seat = @import("../Seat.zig");
/// Set focus to all tags
pub fn focusAllTags(
allocator: *std.mem.Allocator,
seat: *Seat,
args: []const []const u8,
failure_message: *[]const u8,
) Error!void {
seat.focused_output.pending_focused_tags = 0xFFFFFFFF;
seat.input_manager.server.root.arrange();
}

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@ -1,37 +0,0 @@
// This file is part of river, a dynamic tiling wayland compositor.
//
// Copyright 2020 Isaac Freund
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
const std = @import("std");
const Error = @import("../command.zig").Error;
const Seat = @import("../Seat.zig");
/// Switch focus to the passed tag.
pub fn focusTag(
allocator: *std.mem.Allocator,
seat: *Seat,
args: []const []const u8,
failure_message: *[]const u8,
) Error!void {
if (args.len < 2) return Error.NotEnoughArguments;
if (args.len > 2) return Error.TooManyArguments;
const tag = try std.fmt.parseInt(u32, args[1], 10);
const tags = @as(u32, 1) << @intCast(u5, tag - 1);
seat.focused_output.pending_focused_tags = tags;
seat.input_manager.server.root.arrange();
}

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@ -1,43 +0,0 @@
// This file is part of river, a dynamic tiling wayland compositor.
//
// Copyright 2020 Isaac Freund
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
const std = @import("std");
const c = @import("../c.zig");
const Error = @import("../command.zig").Error;
const Seat = @import("../Seat.zig");
/// Set the tag of the focused view.
pub fn tagView(
allocator: *std.mem.Allocator,
seat: *Seat,
args: []const []const u8,
failure_message: *[]const u8,
) Error!void {
if (args.len < 2) return Error.NotEnoughArguments;
if (args.len > 2) return Error.TooManyArguments;
const tag = try std.fmt.parseInt(u32, args[1], 10);
const tags = @as(u32, 1) << @intCast(u5, tag - 1);
if (seat.focused_view) |view| {
if (view.current_tags != tags) {
view.pending_tags = tags;
seat.input_manager.server.root.arrange();
}
}
}

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@ -1,38 +0,0 @@
// This file is part of river, a dynamic tiling wayland compositor.
//
// Copyright 2020 Isaac Freund
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
const std = @import("std");
const c = @import("../c.zig");
const Error = @import("../command.zig").Error;
const Seat = @import("../Seat.zig");
/// Tag the focused view with all tags.
pub fn tagViewAllTags(
allocator: *std.mem.Allocator,
seat: *Seat,
args: []const []const u8,
failure_message: *[]const u8,
) Error!void {
if (seat.focused_view) |view| {
if (view.current_tags != 0xFFFFFFFF) {
view.pending_tags = 0xFFFFFFFF;
seat.input_manager.server.root.arrange();
}
}
}

102
river/command/tags.zig Normal file
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@ -0,0 +1,102 @@
// This file is part of river, a dynamic tiling wayland compositor.
//
// Copyright 2020 Isaac Freund
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
const std = @import("std");
const Error = @import("../command.zig").Error;
const Seat = @import("../Seat.zig");
/// Switch focus to the passed tags.
pub fn setFocusedTags(
allocator: *std.mem.Allocator,
seat: *Seat,
args: []const []const u8,
failure_message: *[]const u8,
) Error!void {
const tags = try parseTags(allocator, args, failure_message);
if (seat.focused_output.current_focused_tags != tags) {
seat.focused_output.pending_focused_tags = tags;
seat.input_manager.server.root.arrange();
}
}
/// Set the tags of the focused view.
pub fn setViewTags(
allocator: *std.mem.Allocator,
seat: *Seat,
args: []const []const u8,
failure_message: *[]const u8,
) Error!void {
const tags = try parseTags(allocator, args, failure_message);
if (seat.focused_view) |view| {
if (view.current_tags != tags) {
view.pending_tags = tags;
seat.input_manager.server.root.arrange();
}
}
}
/// Toggle focus of the passsed tags.
pub fn toggleFocusedTags(
allocator: *std.mem.Allocator,
seat: *Seat,
args: []const []const u8,
failure_message: *[]const u8,
) Error!void {
const tags = try parseTags(allocator, args, failure_message);
const output = seat.focused_output;
const new_focused_tags = output.current_focused_tags ^ tags;
if (new_focused_tags != 0) {
output.pending_focused_tags = new_focused_tags;
seat.input_manager.server.root.arrange();
}
}
/// Toggle the passed tags of the focused view
pub fn toggleViewTags(
allocator: *std.mem.Allocator,
seat: *Seat,
args: []const []const u8,
failure_message: *[]const u8,
) Error!void {
const tags = try parseTags(allocator, args, failure_message);
if (seat.focused_view) |view| {
const new_tags = view.current_tags ^ tags;
if (new_tags != 0) {
view.pending_tags = new_tags;
seat.input_manager.server.root.arrange();
}
}
}
fn parseTags(
allocator: *std.mem.Allocator,
args: []const []const u8,
failure_message: *[]const u8,
) Error!u32 {
if (args.len < 2) return Error.NotEnoughArguments;
if (args.len > 2) return Error.TooManyArguments;
const tags = try std.fmt.parseInt(u32, args[1], 10);
if (tags == 0) {
failure_message.* = try std.fmt.allocPrint(allocator, "tagmask may not be 0", .{});
return Error.CommandFailed;
}
return tags;
}

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@ -1,43 +0,0 @@
// This file is part of river, a dynamic tiling wayland compositor.
//
// Copyright 2020 Isaac Freund
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
const std = @import("std");
const c = @import("../c.zig");
const Error = @import("../command.zig").Error;
const Seat = @import("../Seat.zig");
/// Toggle focus of the passsed tags.
pub fn toggleTagFocus(
allocator: *std.mem.Allocator,
seat: *Seat,
args: []const []const u8,
failure_message: *[]const u8,
) Error!void {
if (args.len < 2) return Error.NotEnoughArguments;
if (args.len > 2) return Error.TooManyArguments;
const tag = try std.fmt.parseInt(u32, args[1], 10);
const tags = @as(u32, 1) << @intCast(u5, tag - 1);
const output = seat.focused_output;
const new_focused_tags = output.current_focused_tags ^ tags;
if (new_focused_tags != 0) {
output.pending_focused_tags = new_focused_tags;
seat.input_manager.server.root.arrange();
}
}

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@ -1,44 +0,0 @@
// This file is part of river, a dynamic tiling wayland compositor.
//
// Copyright 2020 Isaac Freund
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
const std = @import("std");
const c = @import("../c.zig");
const Error = @import("../command.zig").Error;
const Seat = @import("../Seat.zig");
/// Toggle the passed tag of the focused view
pub fn toggleViewTag(
allocator: *std.mem.Allocator,
seat: *Seat,
args: []const []const u8,
failure_message: *[]const u8,
) Error!void {
if (args.len < 2) return Error.NotEnoughArguments;
if (args.len > 2) return Error.TooManyArguments;
const tag = try std.fmt.parseInt(u32, args[1], 10);
const tags = @as(u32, 1) << @intCast(u5, tag - 1);
if (seat.focused_view) |view| {
const new_tags = view.current_tags ^ tags;
if (new_tags != 0) {
view.pending_tags = new_tags;
seat.input_manager.server.root.arrange();
}
}
}