Get rid of [*c] pointers
This commit is contained in:
@ -52,10 +52,10 @@ pub const Output = struct {
|
||||
c.wlr_output_create_global(wlr_output);
|
||||
}
|
||||
|
||||
fn handle_frame(listener: [*c]c.wl_listener, data: ?*c_void) callconv(.C) void {
|
||||
fn handle_frame(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
|
||||
// This function is called every time an output is ready to display a frame,
|
||||
// generally at the output's refresh rate (e.g. 60Hz).
|
||||
var output = @fieldParentPtr(Output, "listen_frame", listener);
|
||||
var output = @fieldParentPtr(Output, "listen_frame", listener.?);
|
||||
var renderer = output.server.wlr_renderer;
|
||||
|
||||
var now: c.struct_timespec = undefined;
|
||||
@ -110,7 +110,9 @@ pub const Output = struct {
|
||||
_ = c.wlr_output_commit(output.*.wlr_output);
|
||||
}
|
||||
|
||||
fn render_surface(surface: [*c]c.wlr_surface, sx: c_int, sy: c_int, data: ?*c_void) callconv(.C) void {
|
||||
fn render_surface(opt_surface: ?*c.wlr_surface, sx: c_int, sy: c_int, data: ?*c_void) callconv(.C) void {
|
||||
// wlroots says this will never be null
|
||||
var surface = opt_surface.?;
|
||||
// This function is called for every surface that needs to be rendered.
|
||||
var rdata = @ptrCast(*RenderData, @alignCast(@alignOf(RenderData), data));
|
||||
var view = rdata.*.view;
|
||||
|
Reference in New Issue
Block a user