Allow floating views to appear at the mouse
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@ -298,9 +298,11 @@ matches everything while _\*\*_ and the empty string are invalid.
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with make: _HP Inc._, model: _HP 22w_, and serial: _CNC93720WF_, the
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identifier would be: _HP Inc. HP 22w CNC93720WF_. If the make, model, or
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serial is unknown, the word "Unknown" is used instead.
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- *position*: Set the initial position of the view, clamping to the
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bounds of the output. Requires x and y coordinates of the view as
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arguments, both of which must be non-negative. Applies only to new views.
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- *position*: Set the initial position of the view, clamping to the bounds
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of the output. Requires x and y coordinates of the view as arguments, both
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of which must be non-negative. Optionally, the string "mouse" can appear
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as the only argument. In this case, the view will appear at the mouse's
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position. Applies only to new views.
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- *dimensions*: Set the initial dimensions of the view, clamping to the
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constraints of the view. Requires width and height of the view as
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arguments, both of which must be non-negative. Applies only to new views.
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@ -58,11 +58,21 @@ pub const HideCursorWhenTypingMode = enum {
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enabled,
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};
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pub const PositionType = enum {
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absolute,
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at_mouse,
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};
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pub const Position = struct {
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x: u31,
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y: u31,
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};
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pub const FloatPosition = union(PositionType) {
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absolute: Position,
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at_mouse,
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};
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pub const Dimensions = struct {
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width: u31,
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height: u31,
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@ -98,7 +108,7 @@ rules: struct {
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ssd: RuleList(bool) = .{},
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tags: RuleList(u32) = .{},
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output: RuleList([]const u8) = .{},
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position: RuleList(Position) = .{},
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position: RuleList(FloatPosition) = .{},
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dimensions: RuleList(Dimensions) = .{},
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fullscreen: RuleList(bool) = .{},
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tearing: RuleList(bool) = .{},
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@ -678,8 +678,17 @@ pub fn map(view: *View) !void {
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server.input_manager.defaultSeat().focused_output;
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if (server.config.rules.position.match(view)) |position| {
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view.pending.box.x = position.x;
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view.pending.box.y = position.y;
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switch (position) {
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.absolute => |pos| {
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view.pending.box.x = pos.x;
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view.pending.box.y = pos.y;
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},
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.at_mouse => {
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const cursor = server.input_manager.defaultSeat().cursor.wlr_cursor;
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view.pending.box.x = @as(c_int, @intFromFloat(cursor.x));
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view.pending.box.y = @as(c_int, @intFromFloat(cursor.y));
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},
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}
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} else if (output) |o| {
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// Center the initial pending box on the output
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view.pending.box.x = @divTrunc(@max(0, o.usable_box.width - view.pending.box.width), 2);
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@ -54,10 +54,17 @@ pub fn ruleAdd(_: *Seat, args: []const [:0]const u8, _: *?[]const u8) Error!void
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const action = std.meta.stringToEnum(Action, result.args[0]) orelse return Error.UnknownOption;
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var pos_is_mouse = false;
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const positional_arguments_count: u8 = switch (action) {
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.float, .@"no-float", .ssd, .csd, .fullscreen, .@"no-fullscreen", .tearing, .@"no-tearing" => 1,
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.tags, .output => 2,
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.position, .dimensions => 3,
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.dimensions => 3,
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.position => blk: {
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if (result.args.len >= 2 and std.mem.eql(u8, result.args[1], "mouse")) {
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pos_is_mouse = true;
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break :blk 2;
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} else break :blk 3;
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},
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};
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if (result.args.len > positional_arguments_count) return Error.TooManyArguments;
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if (result.args.len < positional_arguments_count) return Error.NotEnoughArguments;
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@ -111,16 +118,24 @@ pub fn ruleAdd(_: *Seat, args: []const [:0]const u8, _: *?[]const u8) Error!void
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});
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},
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.position => {
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if (pos_is_mouse) {
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try server.config.rules.position.add(.{
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.app_id_glob = app_id_glob,
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.title_glob = title_glob,
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.value = .at_mouse,
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});
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} else {
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const x = try fmt.parseInt(u31, result.args[1], 10);
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const y = try fmt.parseInt(u31, result.args[2], 10);
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try server.config.rules.position.add(.{
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.app_id_glob = app_id_glob,
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.title_glob = title_glob,
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.value = .{
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.value = .{ .absolute = .{
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.x = x,
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.y = y,
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},
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} },
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});
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}
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},
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.dimensions => {
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const width = try fmt.parseInt(u31, result.args[1], 10);
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@ -277,7 +292,10 @@ pub fn listRules(_: *Seat, args: []const [:0]const u8, out: *?[]const u8) Error!
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for (server.config.rules.position.rules.items) |rule| {
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try fmt.formatBuf(rule.title_glob, .{ .width = title_column_max, .alignment = .left }, writer);
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try fmt.formatBuf(rule.app_id_glob, .{ .width = app_id_column_max, .alignment = .left }, writer);
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try writer.print("{d},{d}\n", .{ rule.value.x, rule.value.y });
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switch (rule.value) {
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.absolute => |pos| try writer.print("{d},{d}\n", .{ pos.x, pos.y }),
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.at_mouse => try writer.print("mouse\n", .{}),
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}
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}
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},
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.dimensions => {
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