Grab seats focused on the output for layer shell
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@ -252,8 +252,8 @@ pub const Output = struct {
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self.arrangeLayer(self.layers[layer], full_box, &usable_box, false);
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}
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// If there is any layer surface in the top or overlay layers which requests
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// keyboard interactivity, give it focus.
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// Find the topmost layer surface in the top or overlay layers which
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// requests keyboard interactivity if any.
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const topmost_surface = outer: for (layer_idxs[0..2]) |layer| {
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// Iterate in reverse order since the last layer is rendered on top
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var it = self.layers[layer].last;
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@ -268,6 +268,12 @@ pub const Output = struct {
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var it = self.root.server.input_manager.seats.first;
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while (it) |node| : (it = node.next) {
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const seat = &node.data;
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// Only grab focus of seats which have the output focused
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if (seat.focused_output != self) {
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continue;
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}
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if (topmost_surface) |to_focus| {
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// If we found a surface that requires focus, grab the focus of all
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// seats.
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