Properly clean up resources on exit
This commit is contained in:
13
src/seat.zig
13
src/seat.zig
@ -50,8 +50,17 @@ pub const Seat = struct {
|
||||
self.focus_stack.init();
|
||||
}
|
||||
|
||||
pub fn destroy(self: Self) void {
|
||||
self.cursor.destroy();
|
||||
pub fn deinit(self: *Self) void {
|
||||
self.cursor.deinit();
|
||||
|
||||
while (self.keyboards.pop()) |node| {
|
||||
self.input_manager.server.allocator.destroy(node);
|
||||
}
|
||||
|
||||
while (self.focus_stack.first) |node| {
|
||||
self.focus_stack.remove(node);
|
||||
self.input_manager.server.allocator.destroy(node);
|
||||
}
|
||||
}
|
||||
|
||||
/// Set the current focus. If a visible view is passed it will be focused.
|
||||
|
Reference in New Issue
Block a user