Cursor: apply x/y change during resize on commit
This fixes issues with resizing clients that stick to a fixed aspect ratio during resize such as mpv.
This commit is contained in:
parent
a679743fa0
commit
c2ce893dd0
108
river/Cursor.zig
108
river/Cursor.zig
@ -131,6 +131,12 @@ const log = std.log.scoped(.cursor);
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/// Current cursor mode as well as any state needed to implement that mode
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/// Current cursor mode as well as any state needed to implement that mode
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mode: Mode = .passthrough,
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mode: Mode = .passthrough,
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/// Set to whatever the current mode is when a transaction is started.
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/// This is necessary to handle termination of move/resize modes properly
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/// since the termination is not complete until a transaction completes and
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/// View.resizeUpdatePosition() is called.
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inflight_mode: Mode = .passthrough,
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seat: *Seat,
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seat: *Seat,
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wlr_cursor: *wlr.Cursor,
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wlr_cursor: *wlr.Cursor,
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pointer_gestures: *wlr.PointerGesturesV1,
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pointer_gestures: *wlr.PointerGesturesV1,
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@ -334,7 +340,22 @@ fn handleButton(listener: *wl.Listener(*wlr.Pointer.event.Button), event: *wlr.P
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assert(self.pressed_count > 0);
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assert(self.pressed_count > 0);
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self.pressed_count -= 1;
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self.pressed_count -= 1;
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if (self.pressed_count == 0 and self.mode != .passthrough) {
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if (self.pressed_count == 0 and self.mode != .passthrough) {
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self.leaveMode(event);
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log.debug("leaving {s} mode", .{@tagName(self.mode)});
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switch (self.mode) {
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.passthrough => unreachable,
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.down => {
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// If we were in down mode, we need pass along the release event
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_ = self.seat.wlr_seat.pointerNotifyButton(event.time_msec, event.button, event.state);
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},
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.move => {},
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.resize => |data| data.view.pending.resizing = false,
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}
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self.mode = .passthrough;
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self.passthrough(event.time_msec);
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server.root.applyPending();
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} else {
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} else {
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_ = self.seat.wlr_seat.pointerNotifyButton(event.time_msec, event.button, event.state);
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_ = self.seat.wlr_seat.pointerNotifyButton(event.time_msec, event.button, event.state);
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}
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}
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@ -785,24 +806,6 @@ fn enterMode(cursor: *Self, mode: Mode, view: *View, image: Image) void {
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server.root.applyPending();
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server.root.applyPending();
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}
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}
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/// Return from down/move/resize to passthrough
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fn leaveMode(self: *Self, event: *wlr.Pointer.event.Button) void {
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log.debug("leave {s} mode", .{@tagName(self.mode)});
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switch (self.mode) {
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.passthrough => unreachable,
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.down => {
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// If we were in down mode, we need pass along the release event
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_ = self.seat.wlr_seat.pointerNotifyButton(event.time_msec, event.button, event.state);
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},
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.move => {},
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.resize => |resize| resize.view.pending.resizing = false,
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}
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self.mode = .passthrough;
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self.passthrough(event.time_msec);
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}
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fn processMotion(self: *Self, device: *wlr.InputDevice, time: u32, delta_x: f64, delta_y: f64, unaccel_dx: f64, unaccel_dy: f64) void {
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fn processMotion(self: *Self, device: *wlr.InputDevice, time: u32, delta_x: f64, delta_y: f64, unaccel_dx: f64, unaccel_dy: f64) void {
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self.unhide();
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self.unhide();
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@ -852,25 +855,18 @@ fn processMotion(self: *Self, device: *wlr.InputDevice, time: u32, delta_x: f64,
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constraint.maybeActivate();
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constraint.maybeActivate();
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}
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}
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},
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},
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.move => |*data| {
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inline .move, .resize => |*data, tag| {
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dx += data.delta_x;
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dx += data.delta_x;
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dy += data.delta_y;
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dy += data.delta_y;
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data.delta_x = dx - @trunc(dx);
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data.delta_x = dx - @trunc(dx);
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data.delta_y = dy - @trunc(dy);
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data.delta_y = dy - @trunc(dy);
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const view = data.view;
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if (tag == .move) {
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view.pending.move(@floatToInt(i32, dx), @floatToInt(i32, dy));
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data.view.pending.move(@floatToInt(i32, dx), @floatToInt(i32, dy));
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} else {
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server.root.applyPending();
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// Modify width/height of the pending box, taking constraints into account
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},
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// The x/y coordinates of the view will be adjusted as needed in View.resizeCommit()
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.resize => |*data| {
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// based on the dimensions actually committed by the client.
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dx += data.delta_x;
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dy += data.delta_y;
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data.delta_x = dx - @trunc(dx);
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data.delta_y = dy - @trunc(dy);
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{
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// Modify the pending box, taking constraints into account
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const border_width = if (data.view.pending.ssd) server.config.border_width else 0;
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const border_width = if (data.view.pending.ssd) server.config.border_width else 0;
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var output_width: i32 = undefined;
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var output_width: i32 = undefined;
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@ -881,12 +877,13 @@ fn processMotion(self: *Self, device: *wlr.InputDevice, time: u32, delta_x: f64,
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const box = &data.view.pending.box;
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const box = &data.view.pending.box;
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if (data.edges.left) {
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if (data.edges.left) {
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var x1 = box.x;
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const x2 = box.x + box.width;
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const x2 = box.x + box.width;
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box.x += @floatToInt(i32, dx);
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x1 += @floatToInt(i32, dx);
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box.x = math.max(box.x, border_width);
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x1 = math.max(x1, border_width);
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box.x = math.max(box.x, x2 - constraints.max_width);
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x1 = math.max(x1, x2 - constraints.max_width);
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box.x = math.min(box.x, x2 - constraints.min_width);
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x1 = math.min(x1, x2 - constraints.min_width);
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box.width = x2 - box.x;
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box.width = x2 - x1;
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} else if (data.edges.right) {
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} else if (data.edges.right) {
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box.width += @floatToInt(i32, dx);
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box.width += @floatToInt(i32, dx);
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box.width = math.max(box.width, constraints.min_width);
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box.width = math.max(box.width, constraints.min_width);
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@ -895,12 +892,13 @@ fn processMotion(self: *Self, device: *wlr.InputDevice, time: u32, delta_x: f64,
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}
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}
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if (data.edges.top) {
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if (data.edges.top) {
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var y1 = box.y;
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const y2 = box.y + box.height;
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const y2 = box.y + box.height;
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box.y += @floatToInt(i32, dy);
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y1 += @floatToInt(i32, dy);
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box.y = math.max(box.y, border_width);
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y1 = math.max(y1, border_width);
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box.y = math.max(box.y, y2 - constraints.max_height);
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y1 = math.max(y1, y2 - constraints.max_height);
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box.y = math.min(box.y, y2 - constraints.min_height);
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y1 = math.min(y1, y2 - constraints.min_height);
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box.height = y2 - box.y;
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box.height = y2 - y1;
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} else if (data.edges.bottom) {
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} else if (data.edges.bottom) {
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box.height += @floatToInt(i32, dy);
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box.height += @floatToInt(i32, dy);
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box.height = math.max(box.height, constraints.min_height);
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box.height = math.max(box.height, constraints.min_height);
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@ -984,12 +982,26 @@ pub fn updateState(self: *Self) void {
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// Keep the cursor locked to the original offset from the edges of the view.
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// Keep the cursor locked to the original offset from the edges of the view.
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const box = &data.view.current.box;
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const box = &data.view.current.box;
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const dx = data.offset_x;
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const new_x = blk: {
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const dy = data.offset_y;
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if (mode == .move or data.edges.left) {
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const lx = if (mode == .move or data.edges.left) dx + box.x else box.x + box.width - dx;
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break :blk @intToFloat(f64, data.offset_x + box.x);
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const ly = if (mode == .move or data.edges.top) dy + box.y else box.y + box.height - dy;
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} else if (data.edges.right) {
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break :blk @intToFloat(f64, box.x + box.width - data.offset_x);
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} else {
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break :blk self.wlr_cursor.x;
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}
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};
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const new_y = blk: {
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if (mode == .move or data.edges.top) {
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break :blk @intToFloat(f64, data.offset_y + box.y);
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} else if (data.edges.bottom) {
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break :blk @intToFloat(f64, box.y + box.height - data.offset_y);
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} else {
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break :blk self.wlr_cursor.y;
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}
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};
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self.wlr_cursor.warpClosest(null, @intToFloat(f64, lx), @intToFloat(f64, ly));
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self.wlr_cursor.warpClosest(null, new_x, new_y);
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},
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},
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}
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}
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}
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}
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@ -512,6 +512,8 @@ pub fn applyPending(root: *Self) void {
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}
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}
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},
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},
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}
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}
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cursor.inflight_mode = cursor.mode;
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}
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}
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}
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}
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@ -244,14 +244,50 @@ pub fn destroy(view: *Self) void {
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}
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}
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}
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}
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/// The change in x/y position of the view during resize cannot be determined
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/// until the size of the buffer actually committed is known. Clients are permitted
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/// by the protocol to take a size smaller than that requested by the compositor in
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/// order to maintain an aspect ratio or similar (mpv does this for example).
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pub fn resizeUpdatePosition(view: *Self, width: i32, height: i32) void {
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assert(view.inflight.resizing);
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const data = blk: {
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var it = server.input_manager.seats.first;
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while (it) |node| : (it = node.next) {
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const cursor = &node.data.cursor;
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if (cursor.inflight_mode == .resize and cursor.inflight_mode.resize.view == view) {
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break :blk cursor.inflight_mode.resize;
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}
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} else {
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// The view resizing state should never be set when the view is
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// not the target of an interactive resize.
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unreachable;
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}
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};
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if (data.edges.left) {
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view.inflight.box.x += view.current.box.width - width;
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view.pending.box.x = view.inflight.box.x;
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}
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if (data.edges.top) {
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view.inflight.box.y += view.current.box.height - height;
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view.pending.box.y = view.inflight.box.y;
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}
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}
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pub fn updateCurrent(view: *Self) void {
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pub fn updateCurrent(view: *Self) void {
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const config = &server.config;
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const config = &server.config;
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if (view.impl == .xdg_toplevel) {
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switch (view.impl) {
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switch (view.impl.xdg_toplevel.configure_state) {
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.xdg_toplevel => |*xdg_toplevel| {
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switch (xdg_toplevel.configure_state) {
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// If the configure timed out, don't update current to dimensions
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// If the configure timed out, don't update current to dimensions
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// that have not been committed by the client.
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// that have not been committed by the client.
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.inflight, .acked => {
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.inflight, .acked => {
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if (view.inflight.resizing) {
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view.resizeUpdatePosition(view.current.box.width, view.current.box.height);
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}
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view.inflight.box.width = view.current.box.width;
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view.inflight.box.width = view.current.box.width;
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view.inflight.box.height = view.current.box.height;
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view.inflight.box.height = view.current.box.height;
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view.pending.box.width = view.current.box.width;
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view.pending.box.width = view.current.box.width;
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@ -259,7 +295,21 @@ pub fn updateCurrent(view: *Self) void {
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},
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},
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.idle, .committed => {},
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.idle, .committed => {},
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}
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}
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view.impl.xdg_toplevel.configure_state = .idle;
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xdg_toplevel.configure_state = .idle;
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},
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.xwayland_view => |xwayland_view| {
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if (view.inflight.resizing) {
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view.resizeUpdatePosition(
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xwayland_view.xwayland_surface.width,
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xwayland_view.xwayland_surface.height,
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);
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}
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view.inflight.box.width = xwayland_view.xwayland_surface.width;
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view.inflight.box.height = xwayland_view.xwayland_surface.height;
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view.pending.box.width = xwayland_view.xwayland_surface.width;
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view.pending.box.height = xwayland_view.xwayland_surface.height;
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},
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.none => {},
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}
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}
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view.foreign_toplevel_handle.update();
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view.foreign_toplevel_handle.update();
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@ -317,17 +317,20 @@ fn handleCommit(listener: *wl.Listener(*wlr.Surface), _: *wlr.Surface) void {
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self.geometry.height != old_geometry.height;
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self.geometry.height != old_geometry.height;
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const no_layout = view.current.output != null and view.current.output.?.layout == null;
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const no_layout = view.current.output != null and view.current.output.?.layout == null;
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if (size_changed and (view.current.float or no_layout) and !view.current.fullscreen) {
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if (size_changed) {
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log.info(
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log.info(
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"client initiated size change: {}x{} -> {}x{}",
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"client initiated size change: {}x{} -> {}x{}",
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.{ old_geometry.width, old_geometry.height, self.geometry.width, self.geometry.height },
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.{ old_geometry.width, old_geometry.height, self.geometry.width, self.geometry.height },
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);
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);
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if ((view.current.float or no_layout) and !view.current.fullscreen) {
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view.current.box.width = self.geometry.width;
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view.current.box.width = self.geometry.width;
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view.current.box.height = self.geometry.height;
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view.current.box.height = self.geometry.height;
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view.pending.box.width = self.geometry.width;
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view.pending.box.width = self.geometry.width;
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view.pending.box.height = self.geometry.height;
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view.pending.box.height = self.geometry.height;
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server.root.applyPending();
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server.root.applyPending();
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} else {
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log.err("client is buggy and initiated size change while tiled or fullscreen", .{});
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}
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}
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}
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},
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},
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// If the client has not yet acked our configure, we need to send a
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// If the client has not yet acked our configure, we need to send a
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@ -338,6 +341,10 @@ fn handleCommit(listener: *wl.Listener(*wlr.Surface), _: *wlr.Surface) void {
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.acked => {
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.acked => {
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self.configure_state = .committed;
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self.configure_state = .committed;
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if (view.inflight.resizing) {
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view.resizeUpdatePosition(self.geometry.width, self.geometry.height);
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}
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view.inflight.box.width = self.geometry.width;
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view.inflight.box.width = self.geometry.width;
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view.inflight.box.height = self.geometry.height;
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view.inflight.box.height = self.geometry.height;
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view.pending.box.width = self.geometry.width;
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view.pending.box.width = self.geometry.width;
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