View: clamp to output on exiting float/fullscreen

This commit is contained in:
Isaac Freund 2023-03-01 17:08:54 +01:00
parent 50513390ce
commit bf759c7c57
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GPG Key ID: 86DED400DDFD7A11
4 changed files with 51 additions and 42 deletions

View File

@ -734,7 +734,7 @@ fn processMotion(self: *Self, device: *wlr.InputDevice, time: u32, delta_x: f64,
data.delta_y = dy - @trunc(dy);
const view = data.view;
view.move(@floatToInt(i32, dx), @floatToInt(i32, dy));
view.pending.move(@floatToInt(i32, dx), @floatToInt(i32, dy));
self.wlr_cursor.move(
device,
@intToFloat(f64, view.pending.box.x - view.current.box.x),

View File

@ -403,6 +403,7 @@ pub fn applyPending(root: *Self) void {
} else if (!view.current.float and view.pending.float) {
// If switching from non-float to float, apply the saved float dimensions.
view.pending.box = view.float_box;
view.pending.clampToOutput();
}
if (output.pending.fullscreen == null and view.pending.fullscreen and
@ -420,7 +421,10 @@ pub fn applyPending(root: *Self) void {
if (output.pending.fullscreen != output.inflight.fullscreen) {
if (output.inflight.fullscreen) |view| {
view.setFullscreen(false);
view.pending.box = view.post_fullscreen_box;
view.pending.clampToOutput();
view.inflight.box = view.pending.box;
}
}

View File

@ -47,7 +47,7 @@ const Impl = union(enum) {
xwayland_view: if (build_options.xwayland) XwaylandView else noreturn,
};
const State = struct {
pub const State = struct {
/// The output the view is currently assigned to.
/// May be null if there are no outputs or for newly created views.
/// Must be set using setPendingOutput()
@ -66,6 +66,44 @@ const State = struct {
fullscreen: bool = false,
urgent: bool = false,
borders: bool = true,
/// Modify the x/y of the given state by delta_x/delta_y, clamping to the
/// bounds of the output.
pub fn move(state: *State, delta_x: i32, delta_y: i32) void {
const border_width = if (state.borders) server.config.border_width else 0;
var output_width: i32 = math.maxInt(i32);
var output_height: i32 = math.maxInt(i32);
if (state.output) |output| {
output.wlr_output.effectiveResolution(&output_width, &output_height);
}
const max_x = output_width - state.box.width - border_width;
state.box.x += delta_x;
state.box.x = math.max(state.box.x, border_width);
state.box.x = math.min(state.box.x, max_x);
state.box.x = math.max(state.box.x, 0);
const max_y = output_height - state.box.height - border_width;
state.box.y += delta_y;
state.box.y = math.max(state.box.y, border_width);
state.box.y = math.min(state.box.y, max_y);
state.box.y = math.max(state.box.y, 0);
}
pub fn clampToOutput(state: *State) void {
const output = state.output orelse return;
var output_width: i32 = undefined;
var output_height: i32 = undefined;
output.wlr_output.effectiveResolution(&output_width, &output_height);
const border_width = if (state.borders) server.config.border_width else 0;
state.box.width = math.min(state.box.width, output_width - (2 * border_width));
state.box.height = math.min(state.box.height, output_height - (2 * border_width));
state.move(0, 0);
}
};
/// The implementation of this view
@ -296,17 +334,8 @@ pub fn setPendingOutput(view: *Self, output: *Output) void {
}
output.pending.focus_stack.prepend(view);
// Adapt the floating position/dimensions of the view to the new output.
if (view.pending.float) {
var output_width: i32 = undefined;
var output_height: i32 = undefined;
output.wlr_output.effectiveResolution(&output_width, &output_height);
const border_width = if (view.pending.borders) server.config.border_width else 0;
view.pending.box.width = math.min(view.pending.box.width, output_width - (2 * border_width));
view.pending.box.height = math.min(view.pending.box.height, output_height - (2 * border_width));
view.move(0, 0);
view.pending.clampToOutput();
}
}
@ -397,30 +426,6 @@ pub fn getConstraints(self: Self) Constraints {
};
}
/// Modify the pending x/y of the view by the given deltas, clamping to the
/// bounds of the output.
pub fn move(self: *Self, delta_x: i32, delta_y: i32) void {
const border_width = if (self.pending.borders) server.config.border_width else 0;
var output_width: i32 = math.maxInt(i32);
var output_height: i32 = math.maxInt(i32);
if (self.pending.output) |output| {
output.wlr_output.effectiveResolution(&output_width, &output_height);
}
const max_x = output_width - self.pending.box.width - border_width;
self.pending.box.x += delta_x;
self.pending.box.x = math.max(self.pending.box.x, border_width);
self.pending.box.x = math.min(self.pending.box.x, max_x);
self.pending.box.x = math.max(self.pending.box.x, 0);
const max_y = output_height - self.pending.box.height - border_width;
self.pending.box.y += delta_y;
self.pending.box.y = math.max(self.pending.box.y, border_width);
self.pending.box.y = math.min(self.pending.box.y, max_y);
self.pending.box.y = math.max(self.pending.box.y, 0);
}
/// Find and return the view corresponding to a given surface, if any
pub fn fromWlrSurface(surface: *wlr.Surface) ?*Self {
if (surface.isXdgSurface()) {

View File

@ -39,10 +39,10 @@ pub fn move(
const view = getView(seat) orelse return;
switch (direction) {
.up => view.move(0, -delta),
.down => view.move(0, delta),
.left => view.move(-delta, 0),
.right => view.move(delta, 0),
.up => view.pending.move(0, -delta),
.down => view.pending.move(0, delta),
.left => view.pending.move(-delta, 0),
.right => view.pending.move(delta, 0),
}
apply(view);
@ -108,7 +108,7 @@ pub fn resize(
view.pending.box.width,
output_width - 2 * server.config.border_width,
);
view.move(@divFloor(diff_width, 2), 0);
view.pending.move(@divFloor(diff_width, 2), 0);
},
.vertical => {
const prev_height = view.pending.box.height;
@ -120,7 +120,7 @@ pub fn resize(
view.pending.box.height,
output_height - 2 * server.config.border_width,
);
view.move(0, @divFloor(diff_height, 2));
view.pending.move(0, @divFloor(diff_height, 2));
},
}