river: make spawn command take only one argument

Currently the spawn command takes any number of arguments and naively
joins them together with spaces before passing them as the single
argument of `/bin/sh -c`. This however produces unexpected results as
soon as shell quoting gets involved in the arguments passed to spawn.
For example, running

riverctl spawn foo "bar baz"

will execute `/bin/sh -c "foo bar baz"`, unexpectedly splitting bar and
baz into separate arguments. To avoid this confusion, make the spawn
command take only a single argument, forcing the user to quote properly
to spawn multi-argument commands.
This commit is contained in:
Isaac Freund
2021-07-16 00:00:28 +02:00
parent dfa2471141
commit b7e15a8ef6
3 changed files with 17 additions and 19 deletions

View File

@ -122,22 +122,22 @@ riverctl map passthrough $mod F11 enter-mode normal
for mode in normal locked
do
# Eject the optical drive
riverctl map $mode None XF86Eject spawn eject -T
riverctl map $mode None XF86Eject spawn 'eject -T'
# Control pulse audio volume with pamixer (https://github.com/cdemoulins/pamixer)
riverctl map $mode None XF86AudioRaiseVolume spawn pamixer -i 5
riverctl map $mode None XF86AudioLowerVolume spawn pamixer -d 5
riverctl map $mode None XF86AudioMute spawn pamixer --toggle-mute
riverctl map $mode None XF86AudioRaiseVolume spawn 'pamixer -i 5'
riverctl map $mode None XF86AudioLowerVolume spawn 'pamixer -d 5'
riverctl map $mode None XF86AudioMute spawn 'pamixer --toggle-mute'
# Control MPRIS aware media players with playerctl (https://github.com/altdesktop/playerctl)
riverctl map $mode None XF86AudioMedia spawn playerctl play-pause
riverctl map $mode None XF86AudioPlay spawn playerctl play-pause
riverctl map $mode None XF86AudioPrev spawn playerctl previous
riverctl map $mode None XF86AudioNext spawn playerctl next
riverctl map $mode None XF86AudioMedia spawn 'playerctl play-pause'
riverctl map $mode None XF86AudioPlay spawn 'playerctl play-pause'
riverctl map $mode None XF86AudioPrev spawn 'playerctl previous'
riverctl map $mode None XF86AudioNext spawn 'playerctl next'
# Control screen backlight brighness with light (https://github.com/haikarainen/light)
riverctl map $mode None XF86MonBrightnessUp spawn light -A 5
riverctl map $mode None XF86MonBrightnessDown spawn light -U 5
riverctl map $mode None XF86MonBrightnessUp spawn 'light -A 5'
riverctl map $mode None XF86MonBrightnessDown spawn 'light -U 5'
done
# Set repeat rate