pointer-constraints: implement protocol

Now with 50% less pointer warping!

The new implementation requires the user to move the cursor into the
constraint region before the constraint is activated in order to keep
behavior more predictable.
This commit is contained in:
Isaac Freund
2023-03-05 22:39:47 +01:00
parent 1602b34f4f
commit b7b371cb4f
7 changed files with 335 additions and 43 deletions

View File

@ -29,6 +29,7 @@ const util = @import("util.zig");
const InputConfig = @import("InputConfig.zig");
const InputDevice = @import("InputDevice.zig");
const Keyboard = @import("Keyboard.zig");
const PointerConstraint = @import("PointerConstraint.zig");
const Seat = @import("Seat.zig");
const Switch = @import("Switch.zig");
@ -42,6 +43,7 @@ idle_notifier: *wlr.IdleNotifierV1,
relative_pointer_manager: *wlr.RelativePointerManagerV1,
virtual_pointer_manager: *wlr.VirtualPointerManagerV1,
virtual_keyboard_manager: *wlr.VirtualKeyboardManagerV1,
pointer_constraints: *wlr.PointerConstraintsV1,
configs: std.ArrayList(InputConfig),
devices: wl.list.Head(InputDevice, .link),
@ -53,6 +55,8 @@ new_virtual_pointer: wl.Listener(*wlr.VirtualPointerManagerV1.event.NewPointer)
wl.Listener(*wlr.VirtualPointerManagerV1.event.NewPointer).init(handleNewVirtualPointer),
new_virtual_keyboard: wl.Listener(*wlr.VirtualKeyboardV1) =
wl.Listener(*wlr.VirtualKeyboardV1).init(handleNewVirtualKeyboard),
new_constraint: wl.Listener(*wlr.PointerConstraintV1) =
wl.Listener(*wlr.PointerConstraintV1).init(handleNewConstraint),
pub fn init(self: *Self) !void {
const seat_node = try util.gpa.create(std.TailQueue(Seat).Node);
@ -64,6 +68,7 @@ pub fn init(self: *Self) !void {
.relative_pointer_manager = try wlr.RelativePointerManagerV1.create(server.wl_server),
.virtual_pointer_manager = try wlr.VirtualPointerManagerV1.create(server.wl_server),
.virtual_keyboard_manager = try wlr.VirtualKeyboardManagerV1.create(server.wl_server),
.pointer_constraints = try wlr.PointerConstraintsV1.create(server.wl_server),
.configs = std.ArrayList(InputConfig).init(util.gpa),
.devices = undefined,
@ -78,12 +83,17 @@ pub fn init(self: *Self) !void {
server.backend.events.new_input.add(&self.new_input);
self.virtual_pointer_manager.events.new_virtual_pointer.add(&self.new_virtual_pointer);
self.virtual_keyboard_manager.events.new_virtual_keyboard.add(&self.new_virtual_keyboard);
self.pointer_constraints.events.new_constraint.add(&self.new_constraint);
}
pub fn deinit(self: *Self) void {
// This function must be called after the backend has been destroyed
assert(self.devices.empty());
self.new_virtual_pointer.link.remove();
self.new_virtual_keyboard.link.remove();
self.new_constraint.link.remove();
while (self.seats.pop()) |seat_node| {
seat_node.data.deinit();
util.gpa.destroy(seat_node);
@ -138,3 +148,13 @@ fn handleNewVirtualKeyboard(
const seat = @intToPtr(*Seat, virtual_keyboard.seat.data);
seat.addDevice(&virtual_keyboard.keyboard.base);
}
fn handleNewConstraint(
_: *wl.Listener(*wlr.PointerConstraintV1),
wlr_constraint: *wlr.PointerConstraintV1,
) void {
PointerConstraint.create(wlr_constraint) catch {
log.err("out of memory", .{});
wlr_constraint.resource.postNoMemory();
};
}