diff --git a/build.zig b/build.zig index e6e4824..4b696b5 100644 --- a/build.zig +++ b/build.zig @@ -108,7 +108,6 @@ pub fn build(b: *zbs.Builder) !void { scanner.generate("xdg_wm_base", 2); scanner.generate("zwp_pointer_gestures_v1", 3); - scanner.generate("zwp_pointer_constraints_v1", 1); scanner.generate("ext_session_lock_manager_v1", 1); scanner.generate("zriver_control_v1", 1); diff --git a/river/Cursor.zig b/river/Cursor.zig index cf779e9..5be5cdd 100644 --- a/river/Cursor.zig +++ b/river/Cursor.zig @@ -102,8 +102,6 @@ xcursor_manager: *wlr.XcursorManager, image: Image = .unknown, -constraint: ?*wlr.PointerConstraintV1 = null, - /// Number of distinct buttons currently pressed pressed_count: u32 = 0, @@ -959,26 +957,6 @@ fn processMotion(self: *Self, device: *wlr.InputDevice, time: u32, delta_x: f64, ); var dx: f64 = delta_x; var dy: f64 = delta_y; - if (self.constraint) |constraint| { - if (self.mode == .passthrough or self.mode == .down) { - if (constraint.type == .locked) return; - - const result = self.surfaceAt() orelse return; - - if (result.surface != constraint.surface) return; - - const sx = result.sx; - const sy = result.sy; - var sx_con: f64 = undefined; - var sy_con: f64 = undefined; - if (!wlr.region.confine(&constraint.region, sx, sy, sx + dx, sy + dy, &sx_con, &sy_con)) { - return; - } - - dx = sx_con - sx; - dy = sy_con - sy; - } - } switch (self.mode) { .passthrough => { self.wlr_cursor.move(device, dx, dy); diff --git a/river/InputManager.zig b/river/InputManager.zig index 972bc8b..df54c72 100644 --- a/river/InputManager.zig +++ b/river/InputManager.zig @@ -29,7 +29,6 @@ const util = @import("util.zig"); const InputConfig = @import("InputConfig.zig"); const InputDevice = @import("InputDevice.zig"); const Keyboard = @import("Keyboard.zig"); -const PointerConstraint = @import("PointerConstraint.zig"); const Seat = @import("Seat.zig"); const Switch = @import("Switch.zig"); @@ -40,7 +39,6 @@ const log = std.log.scoped(.input_manager); new_input: wl.Listener(*wlr.InputDevice) = wl.Listener(*wlr.InputDevice).init(handleNewInput), idle_notifier: *wlr.IdleNotifierV1, -pointer_constraints: *wlr.PointerConstraintsV1, relative_pointer_manager: *wlr.RelativePointerManagerV1, virtual_pointer_manager: *wlr.VirtualPointerManagerV1, virtual_keyboard_manager: *wlr.VirtualKeyboardManagerV1, @@ -51,8 +49,6 @@ seats: std.TailQueue(Seat) = .{}, exclusive_client: ?*wl.Client = null, -new_pointer_constraint: wl.Listener(*wlr.PointerConstraintV1) = - wl.Listener(*wlr.PointerConstraintV1).init(handleNewPointerConstraint), new_virtual_pointer: wl.Listener(*wlr.VirtualPointerManagerV1.event.NewPointer) = wl.Listener(*wlr.VirtualPointerManagerV1.event.NewPointer).init(handleNewVirtualPointer), new_virtual_keyboard: wl.Listener(*wlr.VirtualKeyboardV1) = @@ -65,7 +61,6 @@ pub fn init(self: *Self) !void { self.* = .{ // These are automatically freed when the display is destroyed .idle_notifier = try wlr.IdleNotifierV1.create(server.wl_server), - .pointer_constraints = try wlr.PointerConstraintsV1.create(server.wl_server), .relative_pointer_manager = try wlr.RelativePointerManagerV1.create(server.wl_server), .virtual_pointer_manager = try wlr.VirtualPointerManagerV1.create(server.wl_server), .virtual_keyboard_manager = try wlr.VirtualKeyboardManagerV1.create(server.wl_server), @@ -81,7 +76,6 @@ pub fn init(self: *Self) !void { if (build_options.xwayland) server.xwayland.setSeat(self.defaultSeat().wlr_seat); server.backend.events.new_input.add(&self.new_input); - self.pointer_constraints.events.new_constraint.add(&self.new_pointer_constraint); self.virtual_pointer_manager.events.new_virtual_pointer.add(&self.new_virtual_pointer); self.virtual_keyboard_manager.events.new_virtual_keyboard.add(&self.new_virtual_keyboard); } @@ -124,19 +118,6 @@ fn handleNewInput(listener: *wl.Listener(*wlr.InputDevice), wlr_device: *wlr.Inp self.defaultSeat().addDevice(wlr_device); } -fn handleNewPointerConstraint( - _: *wl.Listener(*wlr.PointerConstraintV1), - constraint: *wlr.PointerConstraintV1, -) void { - const pointer_constraint = util.gpa.create(PointerConstraint) catch { - constraint.resource.getClient().postNoMemory(); - log.err("out of memory", .{}); - return; - }; - - pointer_constraint.init(constraint); -} - fn handleNewVirtualPointer( listener: *wl.Listener(*wlr.VirtualPointerManagerV1.event.NewPointer), event: *wlr.VirtualPointerManagerV1.event.NewPointer, diff --git a/river/PointerConstraint.zig b/river/PointerConstraint.zig deleted file mode 100644 index 450de21..0000000 --- a/river/PointerConstraint.zig +++ /dev/null @@ -1,144 +0,0 @@ -// This file is part of river, a dynamic tiling wayland compositor. -// -// Copyright 2021 The River Developers -// -// This program is free software: you can redistribute it and/or modify -// it under the terms of the GNU General Public License as published by -// the Free Software Foundation, version 3. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with this program. If not, see . - -const Self = @This(); - -const build_options = @import("build_options"); -const std = @import("std"); -const wlr = @import("wlroots"); -const wl = @import("wayland").server.wl; -const pixman = @import("pixman"); - -const server = &@import("main.zig").server; -const util = @import("util.zig"); - -const Cursor = @import("Cursor.zig"); -const Seat = @import("Seat.zig"); -const View = @import("View.zig"); - -constraint: *wlr.PointerConstraintV1, -cursor: *Cursor, - -destroy: wl.Listener(*wlr.PointerConstraintV1) = wl.Listener(*wlr.PointerConstraintV1).init(handleDestroy), -set_region: wl.Listener(void) = wl.Listener(void).init(handleSetRegion), - -pub fn init(self: *Self, constraint: *wlr.PointerConstraintV1) void { - const seat = @intToPtr(*Seat, constraint.seat.data); - self.* = .{ - .constraint = constraint, - .cursor = &seat.cursor, - }; - - self.constraint.data = @ptrToInt(self); - - self.constraint.events.destroy.add(&self.destroy); - self.constraint.events.set_region.add(&self.set_region); - - if (seat.focused == .view and seat.focused.view.surface == self.constraint.surface) { - self.setAsActive(); - } -} - -pub fn setAsActive(self: *Self) void { - if (self.cursor.constraint == self.constraint) return; - - if (self.cursor.constraint) |constraint| { - constraint.sendDeactivated(); - } - - self.cursor.constraint = self.constraint; - - // TODO: This is the same hack sway uses to deal with the fact that this - // function may be called in response to a surface commit but before the - // the wlroots pointer constraints implementation's commit handler has been called. - // This logic is duplicated from that commit handler. - if (self.constraint.current.region.notEmpty()) { - _ = self.constraint.region.intersect(&self.constraint.surface.input_region, &self.constraint.current.region); - } else { - _ = self.constraint.region.copy(&self.constraint.surface.input_region); - } - - self.constrainToRegion(); - - self.constraint.sendActivated(); -} - -fn constrainToRegion(self: *Self) void { - if (self.cursor.constraint != self.constraint) return; - if (View.fromWlrSurface(self.constraint.surface)) |view| { - const output = view.output; - var output_box: wlr.Box = undefined; - server.root.output_layout.getBox(output.wlr_output, &output_box); - - const surface_lx = @intToFloat(f64, output_box.x + view.current.box.x - view.surface_box.x); - const surface_ly = @intToFloat(f64, output_box.y + view.current.box.y - view.surface_box.y); - - const sx = @floatToInt(c_int, self.cursor.wlr_cursor.x - surface_lx); - const sy = @floatToInt(c_int, self.cursor.wlr_cursor.y - surface_ly); - - // If the cursor is not already inside the constraint region, warp - // it to an arbitrary point inside the constraint region. - if (!self.constraint.region.containsPoint(sx, sy, null)) { - const rects = self.constraint.region.rectangles(); - if (rects.len > 0) { - const new_lx = surface_lx + @intToFloat(f64, rects[0].x1 + rects[0].x2) / 2; - const new_ly = surface_ly + @intToFloat(f64, rects[0].y1 + rects[0].y2) / 2; - self.cursor.wlr_cursor.warpClosest(null, new_lx, new_ly); - } - } - } -} - -fn handleDestroy(listener: *wl.Listener(*wlr.PointerConstraintV1), _: *wlr.PointerConstraintV1) void { - const self = @fieldParentPtr(Self, "destroy", listener); - - self.destroy.link.remove(); - self.set_region.link.remove(); - - if (self.cursor.constraint == self.constraint) { - warpToHint(self.cursor); - - self.cursor.constraint = null; - } - - util.gpa.destroy(self); -} - -fn handleSetRegion(listener: *wl.Listener(void)) void { - const self = @fieldParentPtr(Self, "set_region", listener); - self.constrainToRegion(); -} - -pub fn warpToHint(cursor: *Cursor) void { - if (cursor.constraint) |constraint| { - if (constraint.current.committed.cursor_hint) { - if (View.fromWlrSurface(constraint.surface)) |view| { - const output = view.output; - var output_box: wlr.Box = undefined; - server.root.output_layout.getBox(output.wlr_output, &output_box); - - const surface_lx = @intToFloat(f64, output_box.x + view.current.box.x - view.surface_box.x); - const surface_ly = @intToFloat(f64, output_box.y + view.current.box.y - view.surface_box.y); - - _ = cursor.wlr_cursor.warp( - null, - surface_lx + constraint.current.cursor_hint.x, - surface_ly + constraint.current.cursor_hint.y, - ); - } - } - } -} diff --git a/river/Seat.zig b/river/Seat.zig index baf1c74..861a9ab 100644 --- a/river/Seat.zig +++ b/river/Seat.zig @@ -45,7 +45,6 @@ const ViewStack = @import("view_stack.zig").ViewStack; const XwaylandOverrideRedirect = @import("XwaylandOverrideRedirect.zig"); const log = std.log.scoped(.seat); -const PointerConstraint = @import("PointerConstraint.zig"); pub const FocusTarget = union(enum) { view: *View, @@ -271,29 +270,15 @@ pub fn keyboardEnterOrLeave(self: *Self, target_surface: ?*wlr.Surface) void { if (target_surface) |wlr_surface| { self.keyboardNotifyEnter(wlr_surface); - if (server.input_manager.pointer_constraints.constraintForSurface(wlr_surface, self.wlr_seat)) |constraint| { - @intToPtr(*PointerConstraint, constraint.data).setAsActive(); - } else if (self.cursor.constraint) |constraint| { - PointerConstraint.warpToHint(&self.cursor); - constraint.sendDeactivated(); - self.cursor.constraint = null; - } else { - // Depending on configuration and cursor position, changing keyboard focus - // may cause the cursor to be warped. - self.cursor.may_need_warp = true; - } + // Depending on configuration and cursor position, changing keyboard focus + // may cause the cursor to be warped. + self.cursor.may_need_warp = true; } else { self.wlr_seat.keyboardClearFocus(); - if (self.cursor.constraint) |constraint| { - PointerConstraint.warpToHint(&self.cursor); - constraint.sendDeactivated(); - self.cursor.constraint = null; - } else { - // Depending on configuration and cursor position, changing keyboard focus - // may cause the cursor to be warped. - self.cursor.may_need_warp = true; - } + // Depending on configuration and cursor position, changing keyboard focus + // may cause the cursor to be warped. + self.cursor.may_need_warp = true; } }