command/map: remove references to locked mods
These have never created functional mappings as far as I'm aware.
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@ -162,17 +162,15 @@ a screenlocker). It cannot be entered or exited manually.
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The following modifiers are available for use in mappings:
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The following modifiers are available for use in mappings:
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- Shift
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- Shift
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- Lock
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- Control
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- Control
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- Mod1 (Alt)
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- Mod1 (Alt)
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- Mod2
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- Mod3
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- Mod3
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- Mod4 (Super)
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- Mod4 (Super)
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- Mod5
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- Mod5
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- None
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- None
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Alt and Super are aliases for Mod1 and Mod4 respectively. None allows creating
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Alt and Super are aliases for Mod1 and Mod4 respectively. None allows creating
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a mapping without modifiers
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a mapping without modifiers.
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Keys are specified by their XKB keysym name. See
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Keys are specified by their XKB keysym name. See
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_/usr/include/xkbcommon/xkbcommon-keysyms.h_ for the complete list.
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_/usr/include/xkbcommon/xkbcommon-keysyms.h_ for the complete list.
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@ -287,11 +287,9 @@ fn parseModifiers(modifiers_str: []const u8, out: *?[]const u8) !wlr.Keyboard.Mo
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if (mem.eql(u8, mod_name, "None")) continue;
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if (mem.eql(u8, mod_name, "None")) continue;
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inline for ([_]struct { name: []const u8, field_name: []const u8 }{
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inline for ([_]struct { name: []const u8, field_name: []const u8 }{
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.{ .name = "Shift", .field_name = "shift" },
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.{ .name = "Shift", .field_name = "shift" },
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.{ .name = "Lock", .field_name = "caps" },
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.{ .name = "Control", .field_name = "ctrl" },
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.{ .name = "Control", .field_name = "ctrl" },
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.{ .name = "Mod1", .field_name = "alt" },
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.{ .name = "Mod1", .field_name = "alt" },
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.{ .name = "Alt", .field_name = "alt" },
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.{ .name = "Alt", .field_name = "alt" },
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.{ .name = "Mod2", .field_name = "mod2" },
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.{ .name = "Mod3", .field_name = "mod3" },
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.{ .name = "Mod3", .field_name = "mod3" },
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.{ .name = "Mod4", .field_name = "logo" },
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.{ .name = "Mod4", .field_name = "logo" },
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.{ .name = "Super", .field_name = "logo" },
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.{ .name = "Super", .field_name = "logo" },
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