Make function names camelCase
This conforms with the zig style guidelines: https://ziglang.org/documentation/master/#Style-Guide
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@ -39,7 +39,7 @@ pub const Output = struct {
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self.wlr_output = wlr_output;
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// Sets up a listener for the frame notify event.
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self.listen_frame.notify = handle_frame;
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self.listen_frame.notify = handleFrame;
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c.wl_signal_add(&wlr_output.events.frame, &self.listen_frame);
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// Add the new output to the layout. The add_auto function arranges outputs
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@ -54,7 +54,7 @@ pub const Output = struct {
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c.wlr_output_create_global(wlr_output);
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}
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fn handle_frame(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
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fn handleFrame(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
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// This function is called every time an output is ready to display a frame,
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// generally at the output's refresh rate (e.g. 60Hz).
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const output = @fieldParentPtr(Output, "listen_frame", listener.?);
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@ -94,7 +94,7 @@ pub const Output = struct {
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};
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// This calls our render_surface function for each surface among the
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// xdg_surface's toplevel and popups.
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c.wlr_xdg_surface_for_each_surface(view.wlr_xdg_surface, render_surface, &rdata);
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c.wlr_xdg_surface_for_each_surface(view.wlr_xdg_surface, renderSurface, &rdata);
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}
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// Hardware cursors are rendered by the GPU on a separate plane, and can be
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@ -112,7 +112,7 @@ pub const Output = struct {
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_ = c.wlr_output_commit(output.wlr_output);
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}
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fn render_surface(opt_surface: ?*c.wlr_surface, sx: c_int, sy: c_int, data: ?*c_void) callconv(.C) void {
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fn renderSurface(opt_surface: ?*c.wlr_surface, sx: c_int, sy: c_int, data: ?*c_void) callconv(.C) void {
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// wlroots says this will never be null
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const surface = opt_surface.?;
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// This function is called for every surface that needs to be rendered.
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