layer-shell: improve configure handling
- don't send a new configure on commit if nothing has changed - simplify code
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@ -31,7 +31,7 @@ output: *Output,
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wlr_layer_surface: *c.wlr_layer_surface_v1,
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box: Box,
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layer: c.zwlr_layer_shell_v1_layer,
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state: c.wlr_layer_surface_v1_state,
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// Listeners active the entire lifetime of the layser surface
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listen_destroy: c.wl_listener,
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@ -49,20 +49,16 @@ pub fn init(
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) void {
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self.output = output;
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self.wlr_layer_surface = wlr_layer_surface;
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self.state = wlr_layer_surface.current;
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wlr_layer_surface.data = self;
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self.layer = wlr_layer_surface.client_pending.layer;
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// Temporarily add to the output's list and apply the pending state to allow
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// for inital arrangement which sends the first configure.
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// Temporarily add to the output's list to allow for inital arrangement
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// which sends the first configure.
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const node = @fieldParentPtr(std.TailQueue(Self).Node, "data", self);
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const list = &output.layers[@intCast(usize, @enumToInt(self.layer))];
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const stashed_state = wlr_layer_surface.current;
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wlr_layer_surface.current = wlr_layer_surface.client_pending;
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const list = &output.layers[@intCast(usize, @enumToInt(self.state.layer))];
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list.append(node);
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output.arrangeLayers();
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list.remove(node);
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wlr_layer_surface.current = stashed_state;
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// Set up listeners that are active for the entire lifetime of the layer surface
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self.listen_destroy.notify = handleDestroy;
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@ -109,7 +105,7 @@ fn handleMap(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
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);
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const node = @fieldParentPtr(std.TailQueue(Self).Node, "data", self);
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self.output.layers[@intCast(usize, @enumToInt(self.layer))].append(node);
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self.output.layers[@intCast(usize, @enumToInt(self.state.layer))].append(node);
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}
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fn handleUnmap(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
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@ -133,7 +129,7 @@ fn handleUnmap(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
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// Remove from the output's list of layer surfaces
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const self_node = @fieldParentPtr(std.TailQueue(Self).Node, "data", self);
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self.output.layers[@intCast(usize, @enumToInt(self.layer))].remove(self_node);
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self.output.layers[@intCast(usize, @enumToInt(self.state.layer))].remove(self_node);
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// If the unmapped surface is focused, clear focus
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var it = self.output.root.server.input_manager.seats.first;
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@ -160,31 +156,27 @@ fn handleUnmap(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
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fn handleCommit(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
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const self = @fieldParentPtr(Self, "listen_commit", listener.?);
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const wlr_layer_surface = self.wlr_layer_surface;
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if (self.wlr_layer_surface.output == null) {
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log.err(.layer_shell, "layer surface committed with null output", .{});
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return;
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}
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const new_state = &self.wlr_layer_surface.current;
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if (!std.meta.eql(self.state, new_state.*)) {
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// If the layer changed, move the LayerSurface to the proper list
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if (self.layer != self.wlr_layer_surface.current.layer) {
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if (self.state.layer != new_state.layer) {
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const node = @fieldParentPtr(std.TailQueue(Self).Node, "data", self);
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const old_layer_idx = @intCast(usize, @enumToInt(self.layer));
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self.output.layers[old_layer_idx].remove(node);
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self.layer = self.wlr_layer_surface.current.layer;
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const new_layer_idx = @intCast(usize, @enumToInt(self.layer));
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self.output.layers[new_layer_idx].append(node);
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self.output.layers[@intCast(usize, @enumToInt(self.state.layer))].remove(node);
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self.output.layers[@intCast(usize, @enumToInt(new_state.layer))].append(node);
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}
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// TODO: only reconfigure if things haven't changed
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// https://github.com/swaywm/wlroots/issues/1079
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self.state = new_state.*;
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self.output.arrangeLayers();
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self.output.root.startTransaction();
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}
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}
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fn handleNewPopup(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
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const self = @fieldParentPtr(Self, "listen_new_popup", listener.?);
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