View: implement borders with scene graph
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@ -455,11 +455,8 @@ fn commitTransaction(self: *Self) void {
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if (view.pending.tags != view.current.tags) view_tags_changed = true;
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if (view.pending.urgent != view.current.urgent) urgent_tags_dirty = true;
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if (view.pending.urgent and view_tags_changed) urgent_tags_dirty = true;
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view.current = view.pending;
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view.tree.node.setPosition(view.current.box.x, view.current.box.y);
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view.dropSavedBuffers();
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view.updateCurrent();
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}
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if (view_tags_changed) output.sendViewTags();
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