Rename default seat to "default"
"seat0" seems to be a confusion with physical seats
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6e2ad0583c
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@ -7,7 +7,7 @@ const Server = @import("server.zig").Server;
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pub const InputManager = struct {
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pub const InputManager = struct {
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const Self = @This();
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const Self = @This();
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const default_seat = "seat0";
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const default_seat_name = "default";
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server: *Server,
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server: *Server,
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@ -21,7 +21,7 @@ pub const InputManager = struct {
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self.seats = std.TailQueue(Seat).init();
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self.seats = std.TailQueue(Seat).init();
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const seat_node = try server.allocator.create(std.TailQueue(Seat).Node);
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const seat_node = try server.allocator.create(std.TailQueue(Seat).Node);
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try seat_node.data.init(self, default_seat);
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try seat_node.data.init(self, default_seat_name);
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self.seats.prepend(seat_node);
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self.seats.prepend(seat_node);
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// Set up handler for all new input devices made available. This
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// Set up handler for all new input devices made available. This
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