Make View a toplevel struct
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@ -2,7 +2,7 @@ const c = @import("../c.zig");
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const Arg = @import("../command.zig").Arg;
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const Seat = @import("../seat.zig");
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const View = @import("../view.zig").View;
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const View = @import("../view.zig");
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const ViewStack = @import("../view_stack.zig").ViewStack;
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/// Focus either the next or the previous visible view, depending on the enum
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@ -2,7 +2,7 @@ const c = @import("../c.zig");
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const Arg = @import("../command.zig").Arg;
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const Seat = @import("../seat.zig");
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const View = @import("../view.zig").View;
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const View = @import("../view.zig");
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const ViewStack = @import("../view_stack.zig").ViewStack;
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/// Bump the focused view to the top of the stack. If the view on the top of
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@ -5,7 +5,7 @@ const LayerSurface = @import("layer_surface.zig");
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const Log = @import("log.zig").Log;
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const Output = @import("output.zig");
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const Seat = @import("seat.zig");
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const View = @import("view.zig").View;
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const View = @import("view.zig");
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const ViewStack = @import("view_stack.zig").ViewStack;
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const CursorMode = enum {
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@ -9,7 +9,7 @@ const Box = @import("box.zig");
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const LayerSurface = @import("layer_surface.zig");
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const Log = @import("log.zig").Log;
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const Root = @import("root.zig").Root;
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const View = @import("view.zig").View;
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const View = @import("view.zig");
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const ViewStack = @import("view_stack.zig").ViewStack;
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root: *Root,
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@ -5,7 +5,7 @@ const Box = @import("box.zig");
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const LayerSurface = @import("layer_surface.zig");
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const Output = @import("output.zig");
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const Server = @import("server.zig");
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const View = @import("view.zig").View;
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const View = @import("view.zig");
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const ViewStack = @import("view_stack.zig").ViewStack;
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pub fn renderOutput(output: *Output) void {
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@ -7,7 +7,7 @@ const Log = @import("log.zig").Log;
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const Output = @import("output.zig");
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const Server = @import("server.zig");
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const Seat = @import("seat.zig").Seat;
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const View = @import("view.zig").View;
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const View = @import("view.zig");
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const ViewStack = @import("view_stack.zig").ViewStack;
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/// Responsible for all windowing operations
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@ -8,7 +8,7 @@ const InputManager = @import("input_manager.zig");
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const Keyboard = @import("keyboard.zig").Keyboard;
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const LayerSurface = @import("layer_surface.zig");
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const Output = @import("output.zig");
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const View = @import("view.zig").View;
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const View = @import("view.zig");
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const ViewStack = @import("view_stack.zig").ViewStack;
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const FocusTarget = union(enum) {
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@ -10,7 +10,7 @@ const InputManager = @import("input_manager.zig");
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const Log = @import("log.zig").Log;
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const Output = @import("output.zig");
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const Root = @import("root.zig").Root;
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const View = @import("view.zig").View;
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const View = @import("view.zig");
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const ViewStack = @import("view_stack.zig").ViewStack;
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allocator: *std.mem.Allocator,
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@ -1,4 +1,7 @@
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const Self = @This();
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const std = @import("std");
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const c = @import("c.zig");
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const Box = @import("box.zig");
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@ -8,9 +11,6 @@ const Root = @import("root.zig").Root;
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const ViewStack = @import("view_stack.zig").ViewStack;
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const XdgToplevel = @import("xdg_toplevel.zig");
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pub const View = struct {
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const Self = @This();
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const ViewImpl = union(enum) {
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xdg_toplevel: XdgToplevel,
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};
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@ -155,7 +155,7 @@ pub const View = struct {
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/// Move a view from one output to another, sending the required enter/leave
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/// events.
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pub fn sendToOutput(self: *Self, destination_output: *Output) void {
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const node = @fieldParentPtr(ViewStack(View).Node, "view", self);
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const node = @fieldParentPtr(ViewStack(Self).Node, "view", self);
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self.output.views.remove(node);
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destination_output.views.push(node);
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@ -181,4 +181,3 @@ pub const View = struct {
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.xdg_toplevel => |xdg_toplevel| xdg_toplevel.forEachSurface(iterator, user_data),
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}
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}
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};
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@ -1,4 +1,4 @@
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const View = @import("view.zig").View;
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const View = @import("view.zig");
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/// A specialized doubly-linked stack that allows for filtered iteration
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/// over the nodes. T must be View or *View.
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@ -5,7 +5,7 @@ const std = @import("std");
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const Box = @import("box.zig");
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const Log = @import("log.zig").Log;
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const View = @import("view.zig").View;
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const View = @import("view.zig");
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const ViewStack = @import("view_stack.zig").ViewStack;
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const XdgPopup = @import("xdg_popup.zig");
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