Use std.log instead of log.zig

This commit is contained in:
foxfromabyss
2021-02-05 09:46:18 +01:00
committed by Isaac Freund
parent a8a70a3b04
commit 98d51f6d24
16 changed files with 127 additions and 249 deletions

View File

@ -22,7 +22,6 @@ const wlr = @import("wlroots");
const wl = @import("wayland").server.wl;
const pixman = @import("pixman");
const log = @import("log.zig");
const util = @import("util.zig");
const Box = @import("Box.zig");
@ -32,6 +31,8 @@ const Server = @import("Server.zig");
const View = @import("View.zig");
const ViewStack = @import("view_stack.zig").ViewStack;
const log = std.log.scoped(.render);
const SurfaceRenderData = struct {
output: *const Output,
@ -143,7 +144,7 @@ pub fn renderOutput(output: *Output) void {
// TODO: handle failure
output.wlr_output.commit() catch
log.err(.render, "output commit failed for {}", .{output.wlr_output.name});
log.err("output commit failed for {}", .{output.wlr_output.name});
}
fn renderFilter(view: *View, filter_tags: u32) bool {