Split river and riverctl directories
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// This file is part of river, a dynamic tiling wayland compositor.
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//
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// Copyright 2020 Isaac Freund
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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const Self = @This();
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const std = @import("std");
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const c = @import("c.zig");
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keysym: c.xkb_keysym_t,
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modifiers: u32,
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command_args: []const []const u8,
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pub fn init(
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allocator: *std.mem.Allocator,
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keysym: c.xkb_keysym_t,
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modifiers: u32,
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command_args: []const []const u8,
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) !Self {
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var owned_args = try allocator.alloc([]u8, command_args.len);
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for (command_args) |arg, i| owned_args[i] = try std.mem.dupe(allocator, u8, arg);
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return Self{
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.keysym = keysym,
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.modifiers = modifiers,
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.command_args = owned_args,
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};
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}
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pub fn deinit(self: Self, allocator: *std.mem.Allocator) void {
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for (self.command_args) |arg| allocator.free(arg);
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allocator.free(self.command_args);
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}
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