Add a data structure to manage the view stack

This commit is contained in:
Isaac Freund
2020-04-03 18:53:36 +02:00
parent 9ba295f126
commit 6cb9f6ac04
7 changed files with 483 additions and 118 deletions

View File

@ -2,6 +2,7 @@ const std = @import("std");
const c = @import("c.zig");
const Root = @import("root.zig").Root;
const ViewStack = @import("view_stack.zig").ViewStack;
pub const View = struct {
const Self = @This();
@ -127,13 +128,7 @@ pub const View = struct {
// Called when the surface is mapped, or ready to display on-screen.
const view = @fieldParentPtr(View, "listen_map", listener.?);
view.mapped = true;
view.focus(view.wlr_xdg_surface.surface);
const node = @fieldParentPtr(std.TailQueue(View).Node, "data", view);
view.root.unmapped_views.remove(node);
view.root.views.prepend(node);
view.root.arrange();
}
@ -145,22 +140,11 @@ pub const View = struct {
if (root.focused_view) |current_focus| {
// If the view being unmapped is focused
if (current_focus == view) {
// If there are more views
if (root.views.len > 1) {
// Focus the previous view.
root.focusPrevView();
} else {
// Otherwise clear the focus
root.focused_view = null;
_ = c.wlr_xdg_toplevel_set_activated(view.wlr_xdg_surface, false);
}
// Focus the previous view. This clears the focus if there are no visible views.
root.focusPrevView();
}
}
const node = @fieldParentPtr(std.TailQueue(View).Node, "data", view);
root.views.remove(node);
root.unmapped_views.append(node);
root.arrange();
}
@ -168,9 +152,9 @@ pub const View = struct {
const view = @fieldParentPtr(View, "listen_destroy", listener.?);
const root = view.root;
const node = @fieldParentPtr(std.TailQueue(View).Node, "data", view);
root.unmapped_views.remove(node);
root.unmapped_views.destroyNode(node, root.server.allocator);
const node = @fieldParentPtr(ViewStack.Node, "view", view);
root.views.remove(node);
root.server.allocator.destroy(node);
}
fn handleCommit(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {