attach-mode: implement after <N>
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@ -347,8 +347,20 @@ matches everything while _\*\*_ and the empty string are invalid.
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## CONFIGURATION
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*attach-mode* *top*|*bottom*
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Configure where new views should attach to the view stack.
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*attach-mode* *top*|*bottom*|*after <N>*
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Set the attach mode to be used by all outputs by default.
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Possible values:
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- top: Prepends the newly spawned view at the top of the stack.
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- bottom: Appends the newly spawned view at the bottom of the stack.
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- after <N>: Inserts the newly spawned view after N views in the stack.
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*default-attach-mode* *top*|*bottom*|*after <N>*
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Alias to attach-mode.
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*output-attach-mode* *top*|*bottom*|*after <N>*
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Set the attach mode of the currently focused output, overriding the value of
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default-attach-mode if any.
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*background-color* _0xRRGGBB_|_0xRRGGBBAA_
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Set the background color.
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@ -31,9 +31,10 @@ const Mode = @import("Mode.zig");
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const RuleList = @import("rule_list.zig").RuleList;
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const View = @import("View.zig");
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pub const AttachMode = enum {
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top,
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bottom,
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pub const AttachMode = union(enum) {
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top: void,
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bottom: void,
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after: usize,
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};
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pub const FocusFollowsCursorMode = enum {
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@ -112,7 +113,7 @@ default_layout_namespace: []const u8 = &[0]u8{},
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spawn_tagmask: u32 = std.math.maxInt(u32),
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/// Determines where new views will be attached to the view stack.
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attach_mode: AttachMode = .top,
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default_attach_mode: AttachMode = .top,
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/// Keyboard repeat rate in characters per second
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repeat_rate: u31 = 25,
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@ -36,6 +36,7 @@ const LockSurface = @import("LockSurface.zig");
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const OutputStatus = @import("OutputStatus.zig");
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const SceneNodeData = @import("SceneNodeData.zig");
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const View = @import("View.zig");
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const AttachMode = @import("Config.zig").AttachMode;
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const log = std.log.scoped(.output);
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@ -166,6 +167,8 @@ current: struct {
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/// Remembered version of tags (from last run)
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previous_tags: u32 = 1 << 0,
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attach_mode: ?AttachMode = null,
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/// List of all layouts
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layouts: std.TailQueue(Layout) = .{},
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@ -608,3 +611,7 @@ pub fn handleLayoutNamespaceChange(self: *Self) void {
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pub fn layoutNamespace(self: Self) []const u8 {
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return self.layout_namespace orelse server.config.default_layout_namespace;
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}
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pub fn attachMode(self: Self) AttachMode {
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return self.attach_mode orelse server.config.default_attach_mode;
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}
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@ -33,6 +33,7 @@ const SceneNodeData = @import("SceneNodeData.zig");
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const Seat = @import("Seat.zig");
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const XdgToplevel = @import("XdgToplevel.zig");
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const XwaylandView = @import("XwaylandView.zig");
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const PendingState = @import("Output.zig").PendingState;
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const log = std.log.scoped(.view);
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@ -418,9 +419,10 @@ pub fn setPendingOutput(view: *Self, output: *Output) void {
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view.pending_wm_stack_link.remove();
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view.pending_focus_stack_link.remove();
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switch (server.config.attach_mode) {
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switch (output.attachMode()) {
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.top => output.pending.wm_stack.prepend(view),
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.bottom => output.pending.wm_stack.append(view),
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.after => |n| view.attach_after(&output.pending, n),
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}
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output.pending.focus_stack.prepend(view);
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@ -476,6 +478,20 @@ pub fn applyConstraints(self: *Self, box: *wlr.Box) void {
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box.height = math.clamp(box.height, self.constraints.min_height, self.constraints.max_height);
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}
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/// Attach current view after n Views on the pending wm_stack
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pub fn attach_after(view: *Self, pending_state: *PendingState, n: usize) void {
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var nvisible: u32 = 0;
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var it = pending_state.wm_stack.iterator(.forward);
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while (it.next()) |cur_view| {
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if (nvisible >= n) break;
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if (!cur_view.pending.float // ignore floating views
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and cur_view.pending.tags & pending_state.tags != 0) nvisible += 1;
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}
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it.current.prev.?.insert(&view.pending_wm_stack_link);
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}
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/// Called by the impl when the surface is ready to be displayed
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pub fn map(view: *Self) !void {
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log.debug("view '{?s}' mapped", .{view.getTitle()});
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@ -530,9 +546,10 @@ pub fn map(view: *Self) !void {
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view.pending_wm_stack_link.remove();
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view.pending_focus_stack_link.remove();
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switch (server.config.attach_mode) {
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switch (server.config.default_attach_mode) {
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.top => server.root.fallback_pending.wm_stack.prepend(view),
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.bottom => server.root.fallback_pending.wm_stack.append(view),
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.after => |n| view.attach_after(&server.root.fallback_pending, n),
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}
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server.root.fallback_pending.focus_stack.prepend(view);
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@ -40,7 +40,7 @@ pub const Orientation = enum {
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const command_impls = std.ComptimeStringMap(
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*const fn (*Seat, []const [:0]const u8, *?[]const u8) Error!void,
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.{
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.{ "attach-mode", @import("command/attach_mode.zig").attachMode },
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.{ "attach-mode", @import("command/attach_mode.zig").defaultAttachMode },
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.{ "background-color", @import("command/config.zig").backgroundColor },
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.{ "border-color-focused", @import("command/config.zig").borderColorFocused },
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.{ "border-color-unfocused", @import("command/config.zig").borderColorUnfocused },
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@ -48,6 +48,7 @@ const command_impls = std.ComptimeStringMap(
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.{ "border-width", @import("command/config.zig").borderWidth },
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.{ "close", @import("command/close.zig").close },
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.{ "declare-mode", @import("command/declare_mode.zig").declareMode },
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.{ "default-attach-mode", @import("command/attach_mode.zig").defaultAttachMode },
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.{ "default-layout", @import("command/layout.zig").defaultLayout },
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.{ "enter-mode", @import("command/enter_mode.zig").enterMode },
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.{ "exit", @import("command/exit.zig").exit },
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@ -70,6 +71,7 @@ const command_impls = std.ComptimeStringMap(
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.{ "map-pointer", @import("command/map.zig").mapPointer },
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.{ "map-switch", @import("command/map.zig").mapSwitch },
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.{ "move", @import("command/move.zig").move },
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.{ "output-attach-mode", @import("command/attach_mode.zig").outputAttachMode },
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.{ "output-layout", @import("command/layout.zig").outputLayout },
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.{ "resize", @import("command/move.zig").resize },
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.{ "rule-add", @import("command/rule.zig").ruleAdd },
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@ -21,20 +21,36 @@ const server = &@import("../main.zig").server;
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const Error = @import("../command.zig").Error;
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const Seat = @import("../Seat.zig");
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const AttachMode = @import("../Config.zig").AttachMode;
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pub fn attachMode(
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fn parseAttachMode(args: []const [:0]const u8) Error!AttachMode {
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if (args.len < 2) return Error.NotEnoughArguments;
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if (mem.eql(u8, "top", args[1])) {
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return if (args.len > 2) Error.TooManyArguments else .top;
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} else if (mem.eql(u8, "bottom", args[1])) {
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return if (args.len > 2) Error.TooManyArguments else .bottom;
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} else if (mem.eql(u8, "after", args[1])) {
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if (args.len < 3) return Error.NotEnoughArguments;
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if (args.len > 3) return Error.TooManyArguments;
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return .{ .after = try std.fmt.parseInt(usize, args[2], 10) };
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}
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return Error.UnknownOption;
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}
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pub fn outputAttachMode(
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seat: *Seat,
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args: []const [:0]const u8,
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_: *?[]const u8,
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) Error!void {
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const output = seat.focused_output orelse return;
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output.attach_mode = try parseAttachMode(args);
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}
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pub fn defaultAttachMode(
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_: *Seat,
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args: []const [:0]const u8,
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_: *?[]const u8,
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) Error!void {
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if (args.len < 2) return Error.NotEnoughArguments;
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if (args.len > 2) return Error.TooManyArguments;
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if (mem.eql(u8, "top", args[1])) {
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server.config.attach_mode = .top;
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} else if (mem.eql(u8, "bottom", args[1])) {
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server.config.attach_mode = .bottom;
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} else {
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return Error.UnknownOption;
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}
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server.config.default_attach_mode = try parseAttachMode(args);
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}
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