river: render floating views above the layout
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@ -59,8 +59,10 @@ layers: struct {
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background: *wlr.SceneTree,
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/// Bottom layer shell layer
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bottom: *wlr.SceneTree,
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/// Tiled and floating views
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views: *wlr.SceneTree,
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/// Views in the layout
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layout: *wlr.SceneTree,
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/// Floating views
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float: *wlr.SceneTree,
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/// Top layer shell layer
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top: *wlr.SceneTree,
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/// Fullscreen views
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@ -227,7 +229,8 @@ pub fn create(wlr_output: *wlr.Output) !void {
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),
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.background = try normal_content.createSceneTree(),
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.bottom = try normal_content.createSceneTree(),
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.views = try normal_content.createSceneTree(),
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.layout = try normal_content.createSceneTree(),
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.float = try normal_content.createSceneTree(),
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.top = try normal_content.createSceneTree(),
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.fullscreen = try normal_content.createSceneTree(),
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.overlay = try normal_content.createSceneTree(),
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