view: draw borders around actual dimensions

Previously if the view did not take the size requested, we would draw
the borders around the size we asked the view to take rather than its
actual size.
This commit is contained in:
Isaac Freund 2020-06-28 01:46:53 +02:00
parent 7f2e2610e3
commit 60f06a1a40
No known key found for this signature in database
GPG Key ID: 86DED400DDFD7A11
5 changed files with 39 additions and 9 deletions

View File

@ -264,6 +264,16 @@ pub fn getDefaultFloatBox(self: Self) Box {
};
}
/// Return the dimensions of the actual "visible bounds" that the client has
/// committed. This excludes any "invisible" areas of the surface that show
/// useless stuff like CSD shadows.
pub fn getActualBox(self: Self) Box {
return switch (self.impl) {
.xdg_toplevel => |xdg_toplevel| xdg_toplevel.getActualBox(),
.xwayland_view => |xwayland_view| xwayland_view.getActualBox(),
};
}
/// Called by the impl when the surface is ready to be displayed
pub fn map(self: *Self) void {
const root = self.output.root;

View File

@ -54,3 +54,7 @@ pub fn surfaceAt(self: Self, ox: f64, oy: f64, sx: *f64, sy: *f64) ?*c.wlr_surfa
pub fn getTitle(self: Self) [*:0]const u8 {
unreachable;
}
pub fn getActualBox(self: Self) Box {
unreachable;
}

View File

@ -123,6 +123,15 @@ pub fn getTitle(self: Self) [*:0]const u8 {
return wlr_xdg_toplevel.title orelse "NULL";
}
pub fn getActualBox(self: Self) Box {
return .{
.x = self.wlr_xdg_surface.geometry.x,
.y = self.wlr_xdg_surface.geometry.y,
.width = @intCast(u32, self.wlr_xdg_surface.geometry.width),
.height = @intCast(u32, self.wlr_xdg_surface.geometry.height),
};
}
/// Called when the xdg surface is destroyed
fn handleDestroy(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
const self = @fieldParentPtr(Self, "listen_destroy", listener.?);

View File

@ -114,6 +114,15 @@ pub fn getTitle(self: Self) [*:0]const u8 {
return self.wlr_xwayland_surface.title;
}
pub fn getActualBox(self: Self) Box {
return .{
.x = self.wlr_xwayland_surface.x,
.y = self.wlr_xwayland_surface.y,
.width = self.wlr_xwayland_surface.width,
.height = self.wlr_xwayland_surface.height,
};
}
/// Called when the xwayland surface is destroyed
fn handleDestroy(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
const self = @fieldParentPtr(Self, "listen_destroy", listener.?);

View File

@ -241,28 +241,26 @@ fn renderTexture(
fn renderBorders(output: Output, view: *View, now: *c.timespec) void {
const config = &output.root.server.config;
var border: Box = undefined;
const color = if (view.focused)
&output.root.server.config.border_color_focused
else
&output.root.server.config.border_color_unfocused;
const border_width = output.root.server.config.border_width;
const color = if (view.focused) &config.border_color_focused else &config.border_color_unfocused;
const border_width = config.border_width;
const actual_box = view.getActualBox();
// left and right, covering the corners as well
border.y = view.current.box.y - @intCast(i32, border_width);
border.width = border_width;
border.height = view.current.box.height + border_width * 2;
border.height = actual_box.height + border_width * 2;
// left
border.x = view.current.box.x - @intCast(i32, border_width);
renderRect(output, border, color);
// right
border.x = view.current.box.x + @intCast(i32, view.current.box.width);
border.x = view.current.box.x + @intCast(i32, actual_box.width);
renderRect(output, border, color);
// top and bottom
border.x = view.current.box.x;
border.width = view.current.box.width;
border.width = actual_box.width;
border.height = border_width;
// top
@ -270,7 +268,7 @@ fn renderBorders(output: Output, view: *View, now: *c.timespec) void {
renderRect(output, border, color);
// bottom border
border.y = view.current.box.y + @intCast(i32, view.current.box.height);
border.y = view.current.box.y + @intCast(i32, actual_box.height);
renderRect(output, border, color);
}