PointerConstraint: remove overly tight assert
This assert is incorrect if Xwayland is enabled and an Override Redirect window steals the keyboard focus from the parent surface. It also seems likely to be hit if a Wayland client attempts to use a pointer constraint on a subsurface. I don't think a pointer constraint on a subsurface is likely to work entirely correctly and I don't know of any Wayland clients that try such a thing. We can't let them crash river by trying though.
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@ -105,8 +105,6 @@ pub fn maybeActivate(constraint: *PointerConstraint) void {
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pub fn updateState(constraint: *PointerConstraint) void {
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pub fn updateState(constraint: *PointerConstraint) void {
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const seat: *Seat = @ptrFromInt(constraint.wlr_constraint.seat.data);
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const seat: *Seat = @ptrFromInt(constraint.wlr_constraint.seat.data);
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assert(seat.wlr_seat.keyboard_state.focused_surface == constraint.wlr_constraint.surface);
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constraint.maybeActivate();
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constraint.maybeActivate();
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if (constraint.state != .active) return;
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if (constraint.state != .active) return;
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