Improve handling of layer surface output assignment
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@ -58,6 +58,7 @@ pub const Output = struct {
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self.root = root;
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self.wlr_output = wlr_output;
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wlr_output.data = self;
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for (self.layers) |*layer| {
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layer.* = std.TailQueue(LayerSurface).init();
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