view: replace mode with float/fullscreen bools

The enum would be awkward here since if a view is fullscreened while
floating it should still be floating when defullscreened.
This commit is contained in:
Isaac Freund 2020-06-28 20:30:12 +02:00
parent 60f06a1a40
commit 5b96d831d3
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GPG Key ID: 86DED400DDFD7A11
6 changed files with 30 additions and 24 deletions

View File

@ -181,7 +181,7 @@ fn layoutFull(self: *Self, visible_count: u32, output_tags: u32) void {
var it = ViewStack(View).pendingIterator(self.views.first, output_tags);
while (it.next()) |node| {
const view = &node.view;
if (view.pending.mode == .layout) view.pending.box = full_box;
if (!view.pending.float and !view.pending.fullscreen) view.pending.box = full_box;
}
}
@ -286,7 +286,7 @@ fn layoutExternal(self: *Self, visible_count: u32, output_tags: u32) !void {
var view_it = ViewStack(View).pendingIterator(self.views.first, output_tags);
while (view_it.next()) |node| {
const view = &node.view;
if (view.pending.mode == .layout) {
if (!view.pending.float and !view.pending.fullscreen) {
view.pending.box = view_boxen.items[i];
i += 1;
}
@ -310,7 +310,7 @@ pub fn arrangeViews(self: *Self) void {
var count: u32 = 0;
var it = ViewStack(View).pendingIterator(self.views.first, output_tags);
while (it.next()) |node| {
if (node.view.pending.mode == .layout) count += 1;
if (!node.view.pending.float and !node.view.pending.fullscreen) count += 1;
}
break :blk count;
};

View File

@ -36,11 +36,6 @@ const Impl = union(enum) {
xwayland_view: XwaylandView,
};
const Mode = enum {
layout,
float,
};
const State = struct {
/// The output-relative coordinates and dimensions of the view. The
/// surface itself may have other dimensions which are stored in the
@ -50,7 +45,8 @@ const State = struct {
/// The tags of the view, as a bitmask
tags: u32,
mode: Mode,
float: bool,
fullscreen: bool,
};
const SavedBuffer = struct {
@ -108,8 +104,10 @@ pub fn init(self: *Self, output: *Output, tags: u32, surface: var) void {
.width = 0,
},
.tags = tags,
.mode = .layout,
.float = false,
.fullscreen = false,
};
self.pending = self.current;
self.pending_serial = null;

View File

@ -174,13 +174,13 @@ fn handleMap(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
if (wlr_xdg_toplevel.parent != null or has_fixed_size) {
// If the toplevel has a parent or has a fixed size make it float
view.pending.mode = .float;
view.pending.float = true;
view.pending.box = view.getDefaultFloatBox();
} else {
// Make views with app_ids listed in the float filter float
for (root.server.config.float_filter.items) |filter_app_id| {
if (std.mem.eql(u8, std.mem.span(app_id), std.mem.span(filter_app_id))) {
view.pending.mode = .float;
view.pending.float = true;
view.pending.box = view.getDefaultFloatBox();
break;
}

View File

@ -37,6 +37,7 @@ const impl = struct {
const spawn = @import("command/spawn.zig").spawn;
const toggleFloat = @import("command/toggle_float.zig").toggleFloat;
const toggleFocusedTags = @import("command/tags.zig").toggleFocusedTags;
const toggleFullscreen = @import("command/toggle_fullscreen.zig").toggleFullscreen;
const toggleViewTags = @import("command/tags.zig").toggleViewTags;
const zoom = @import("command/zoom.zig").zoom;
};

View File

@ -29,14 +29,13 @@ pub fn toggleFloat(
out: *?[]const u8,
) Error!void {
if (args.len > 1) return Error.TooManyArguments;
if (seat.focused_view) |view| {
switch (view.current.mode) {
.layout => {
view.pending.mode = .float;
view.pending.box = view.getDefaultFloatBox();
},
.float => view.pending.mode = .layout,
}
// Don't float fullscreen views
if (view.pending.fullscreen) return;
if (!view.pending.float) view.pending.box = view.getDefaultFloatBox();
view.pending.float = !view.pending.float;
view.output.root.arrange();
}
}

View File

@ -37,13 +37,21 @@ pub fn zoom(
const focused_node = @fieldParentPtr(ViewStack(View).Node, "view", current_focus);
// Only zoom views that are part of the layout
if (current_focus.current.mode != .layout) return;
if (current_focus.pending.float or current_focus.pending.fullscreen) return;
// If the the first view that is part of the layout is focused, zoom
// the next view in the layout. Otherwise zoom the focused view.
var it = ViewStack(View).iterator(output.views.first, output.current_focused_tags);
const zoom_node = if (focused_node == it.next())
if (it.next()) |second| second else null
else
focused_node;
const layout_first = while (it.next()) |node| {
if (!node.view.pending.float and !node.view.pending.fullscreen) break node;
} else unreachable;
const zoom_node = if (focused_node == layout_first) blk: {
while (it.next()) |node| {
if (!node.view.pending.float and !node.view.pending.fullscreen) break :blk node;
} else {
break :blk null;
}
} else focused_node;
if (zoom_node) |to_bump| {
output.views.remove(to_bump);