Seat: fix potential crash in handleMapping()

I haven't actually managed to reproduce a crash here yet but I feel much
more comfortable about this code with this change.
This commit is contained in:
Isaac Freund 2024-01-07 16:55:10 -06:00
parent dd9933b6a1
commit 5947f04408
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@ -368,10 +368,23 @@ pub fn handleMapping(
xkb_state: *xkb.State,
) bool {
const modes = &server.config.modes;
// In case more than one mapping matches, all of them are activated
var handled = false;
// It is possible for more than one mapping to be matched due to the existence of
// layout-independent mappings. In this case run the first match and log a warning
// if there are other matches.
var found: ?*Mapping = null;
for (modes.items[self.mode_id].mappings.items) |*mapping| {
if (mapping.match(keycode, modifiers, released, xkb_state)) {
if (found == null) {
found = mapping;
} else {
log.warn("already found a matching mapping, ignoring additional match", .{});
}
}
}
// The mapped command must be run outside of the loop above as it may modify
// the list of mappings we are iterating through, possibly causing it to be re-allocated.
if (found) |mapping| {
if (mapping.options.repeat) {
self.repeating_mapping = mapping;
self.mapping_repeat_timer.timerUpdate(server.config.repeat_delay) catch {
@ -379,10 +392,10 @@ pub fn handleMapping(
};
}
self.runCommand(mapping.command_args);
handled = true;
return true;
}
}
return handled;
return false;
}
/// Handle any user-defined mapping for switches