transactions: save and render subsurface buffers

This commit is contained in:
Isaac Freund
2020-06-09 23:13:14 +02:00
parent 052c8e1dcb
commit 48ea771310
3 changed files with 76 additions and 50 deletions

View File

@ -38,6 +38,11 @@ const Impl = union(enum) {
xwayland_view: XwaylandView,
};
const SavedBuffer = struct {
wlr_buffer: *c.wlr_buffer,
box: Box,
};
/// The implementation of this view
impl: Impl,
@ -66,8 +71,8 @@ pending_tags: ?u32,
pending_serial: ?u32,
// This is what we render while a transaction is in progress
stashed_buffer: ?*c.wlr_buffer,
/// These are what we render while a transaction is in progress
saved_buffers: std.ArrayList(SavedBuffer),
pub fn init(
self: *Self,
@ -94,7 +99,7 @@ pub fn init(
self.pending_serial = null;
self.stashed_buffer = null;
self.saved_buffers = std.ArrayList(SavedBuffer).init(output.root.server.allocator);
if (@TypeOf(surface) == *c.wlr_xdg_surface) {
self.impl = .{ .xdg_toplevel = undefined };
@ -106,9 +111,8 @@ pub fn init(
}
pub fn deinit(self: Self) void {
if (self.stashed_buffer) |buffer| {
c.wlr_buffer_unref(buffer);
}
for (self.saved_buffers.items) |buffer| c.wlr_buffer_unref(buffer.wlr_buffer);
self.saved_buffers.deinit();
}
pub fn needsConfigure(self: Self) bool {
@ -135,20 +139,42 @@ pub fn sendFrameDone(self: Self) void {
c.wlr_surface_send_frame_done(self.wlr_surface.?, &now);
}
pub fn dropStashedBuffer(self: *Self) void {
// TODO: log debug error
if (self.stashed_buffer) |buffer| {
c.wlr_buffer_unref(buffer);
self.stashed_buffer = null;
}
pub fn dropSavedBuffers(self: *Self) void {
for (self.saved_buffers.items) |buffer| c.wlr_buffer_unref(buffer.wlr_buffer);
self.saved_buffers.items.len = 0;
}
pub fn stashBuffer(self: *Self) void {
// TODO: log debug error if there is already a saved buffer
if (self.wlr_surface) |wlr_surface| {
if (c.wlr_surface_has_buffer(wlr_surface)) {
_ = c.wlr_buffer_ref(wlr_surface.buffer);
self.stashed_buffer = wlr_surface.buffer;
pub fn saveBuffers(self: *Self) void {
if (self.saved_buffers.items.len > 0) {
Log.Error.log("view already has buffers saved, overwriting", .{});
self.saved_buffers.items.len = 0;
}
self.forEachSurface(saveBuffersIterator, &self.saved_buffers);
}
fn saveBuffersIterator(
wlr_surface: ?*c.wlr_surface,
surface_x: c_int,
surface_y: c_int,
data: ?*c_void,
) callconv(.C) void {
const saved_buffers = @ptrCast(
*std.ArrayList(SavedBuffer),
@alignCast(@alignOf(*std.ArrayList(SavedBuffer)), data),
);
if (wlr_surface) |surface| {
if (c.wlr_surface_has_buffer(surface)) {
saved_buffers.append(.{
.wlr_buffer = surface.buffer,
.box = Box{
.x = surface_x,
.y = surface_y,
.width = @intCast(u32, surface.current.width),
.height = @intCast(u32, surface.current.height),
},
}) catch return;
_ = c.wlr_buffer_ref(surface.buffer);
}
}
}