Add Root struct
Server handles listening for wayland signals. It delegates input handling to Seat and output handling to Root.
This commit is contained in:
		@ -89,7 +89,7 @@ pub const Cursor = struct {
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            .resize_edges = 0,
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					            .resize_edges = 0,
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        };
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					        };
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        c.wlr_cursor_attach_output_layout(cursor.wlr_cursor, seat.server.wlr_output_layout);
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					        c.wlr_cursor_attach_output_layout(cursor.wlr_cursor, seat.server.root.wlr_output_layout);
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        _ = c.wlr_xcursor_manager_load(cursor.wlr_xcursor_manager, 1);
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					        _ = c.wlr_xcursor_manager_load(cursor.wlr_xcursor_manager, 1);
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        return cursor;
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					        return cursor;
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@ -184,7 +184,7 @@ pub const Cursor = struct {
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        var sx: f64 = undefined;
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					        var sx: f64 = undefined;
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        var sy: f64 = undefined;
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					        var sy: f64 = undefined;
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        var opt_surface: ?*c.wlr_surface = null;
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					        var opt_surface: ?*c.wlr_surface = null;
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        const view = self.seat.server.desktop_view_at(
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					        const view = self.seat.server.root.viewAt(
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            self.wlr_cursor.x,
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					            self.wlr_cursor.x,
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            self.wlr_cursor.y,
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					            self.wlr_cursor.y,
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            &opt_surface,
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					            &opt_surface,
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@ -278,7 +278,7 @@ pub const Cursor = struct {
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        var sy: f64 = undefined;
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					        var sy: f64 = undefined;
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        var surface: ?*c.wlr_surface = null;
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					        var surface: ?*c.wlr_surface = null;
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        const view = cursor.seat.server.desktop_view_at(
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					        const view = cursor.seat.server.root.viewAt(
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            cursor.wlr_cursor.x,
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					            cursor.wlr_cursor.x,
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            cursor.wlr_cursor.y,
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					            cursor.wlr_cursor.y,
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            &surface,
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					            &surface,
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@ -8,11 +8,10 @@ pub fn main() !void {
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    c.wlr_log_init(c.enum_wlr_log_importance.WLR_DEBUG, null);
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					    c.wlr_log_init(c.enum_wlr_log_importance.WLR_DEBUG, null);
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    var server = try Server.create(std.heap.c_allocator);
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					    var server: Server = undefined;
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					    try server.init(std.heap.c_allocator);
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    defer server.destroy();
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					    defer server.destroy();
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    try server.init();
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    try server.start();
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					    try server.start();
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    // Spawn an instance of alacritty
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					    // Spawn an instance of alacritty
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@ -1,6 +1,7 @@
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const std = @import("std");
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					const std = @import("std");
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const c = @import("c.zig").c;
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					const c = @import("c.zig").c;
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					const Root = @import("root.zig").Root;
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const Server = @import("server.zig").Server;
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					const Server = @import("server.zig").Server;
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const View = @import("view.zig").View;
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					const View = @import("view.zig").View;
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@ -14,11 +15,11 @@ const RenderData = struct {
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pub const Output = struct {
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					pub const Output = struct {
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    const Self = @This();
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					    const Self = @This();
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    server: *Server,
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					    root: *Root,
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    wlr_output: *c.wlr_output,
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					    wlr_output: *c.wlr_output,
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    listen_frame: c.wl_listener,
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					    listen_frame: c.wl_listener,
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    pub fn init(self: *Self, server: *Server, wlr_output: *c.wlr_output) !void {
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					    pub fn init(self: *Self, root: *Root, wlr_output: *c.wlr_output) !void {
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        // Some backends don't have modes. DRM+KMS does, and we need to set a mode
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					        // Some backends don't have modes. DRM+KMS does, and we need to set a mode
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        // before we can use the output. The mode is a tuple of (width, height,
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					        // before we can use the output. The mode is a tuple of (width, height,
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        // refresh rate), and each monitor supports only a specific set of modes. We
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					        // refresh rate), and each monitor supports only a specific set of modes. We
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@ -27,6 +28,7 @@ pub const Output = struct {
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        // if not empty
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					        // if not empty
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        if (c.wl_list_empty(&wlr_output.modes) == 0) {
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					        if (c.wl_list_empty(&wlr_output.modes) == 0) {
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					            // TODO: handle failure
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            const mode = c.wlr_output_preferred_mode(wlr_output);
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					            const mode = c.wlr_output_preferred_mode(wlr_output);
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            c.wlr_output_set_mode(wlr_output, mode);
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					            c.wlr_output_set_mode(wlr_output, mode);
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            c.wlr_output_enable(wlr_output, true);
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					            c.wlr_output_enable(wlr_output, true);
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@ -35,7 +37,7 @@ pub const Output = struct {
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            }
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					            }
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        }
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					        }
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        self.server = server;
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					        self.root = root;
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        self.wlr_output = wlr_output;
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					        self.wlr_output = wlr_output;
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        // Sets up a listener for the frame notify event.
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					        // Sets up a listener for the frame notify event.
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@ -46,7 +48,7 @@ pub const Output = struct {
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        // from left-to-right in the order they appear. A more sophisticated
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					        // from left-to-right in the order they appear. A more sophisticated
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        // compositor would let the user configure the arrangement of outputs in the
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					        // compositor would let the user configure the arrangement of outputs in the
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        // layout.
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					        // layout.
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        c.wlr_output_layout_add_auto(server.wlr_output_layout, wlr_output);
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					        c.wlr_output_layout_add_auto(root.wlr_output_layout, wlr_output);
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        // Creating the global adds a wl_output global to the display, which Wayland
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					        // Creating the global adds a wl_output global to the display, which Wayland
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        // clients can see to find out information about the output (such as
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					        // clients can see to find out information about the output (such as
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@ -58,7 +60,7 @@ pub const Output = struct {
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        // This function is called every time an output is ready to display a frame,
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					        // This function is called every time an output is ready to display a frame,
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        // generally at the output's refresh rate (e.g. 60Hz).
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					        // generally at the output's refresh rate (e.g. 60Hz).
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        const output = @fieldParentPtr(Output, "listen_frame", listener.?);
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					        const output = @fieldParentPtr(Output, "listen_frame", listener.?);
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        const renderer = output.server.wlr_renderer;
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					        const renderer = output.root.server.wlr_renderer;
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        var now: c.struct_timespec = undefined;
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					        var now: c.struct_timespec = undefined;
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        _ = c.clock_gettime(c.CLOCK_MONOTONIC, &now);
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					        _ = c.clock_gettime(c.CLOCK_MONOTONIC, &now);
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@ -79,7 +81,7 @@ pub const Output = struct {
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        // Each subsequent view is rendered on top of the last.
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					        // Each subsequent view is rendered on top of the last.
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        // The first view in the list is "on top" so iterate in reverse.
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					        // The first view in the list is "on top" so iterate in reverse.
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        var it = output.server.views.last;
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					        var it = output.root.views.last;
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        while (it) |node| : (it = node.prev) {
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					        while (it) |node| : (it = node.prev) {
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            const view = &node.data;
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					            const view = &node.data;
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            if (!view.mapped) {
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					            if (!view.mapped) {
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@ -136,7 +138,7 @@ pub const Output = struct {
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        // output-local coordinates, or (2000 - 1920).
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					        // output-local coordinates, or (2000 - 1920).
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        var ox: f64 = 0.0;
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					        var ox: f64 = 0.0;
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        var oy: f64 = 0.0;
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					        var oy: f64 = 0.0;
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        c.wlr_output_layout_output_coords(view.server.wlr_output_layout, output, &ox, &oy);
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					        c.wlr_output_layout_output_coords(view.root.wlr_output_layout, output, &ox, &oy);
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        ox += @intToFloat(f64, view.x + sx);
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					        ox += @intToFloat(f64, view.x + sx);
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        oy += @intToFloat(f64, view.y + sy);
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					        oy += @intToFloat(f64, view.y + sy);
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			|||||||
							
								
								
									
										62
									
								
								src/root.zig
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										62
									
								
								src/root.zig
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,62 @@
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					const std = @import("std");
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					const c = @import("c.zig").c;
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					const Output = @import("output.zig").Output;
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					const Server = @import("server.zig").Server;
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					const Seat = @import("seat.zig").Seat;
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					const View = @import("view.zig").View;
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					/// Responsible for all windowing operations
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					pub const Root = struct {
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					    const Self = @This();
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					    server: *Server,
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					    wlr_output_layout: *c.wlr_output_layout,
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					    outputs: std.TailQueue(Output),
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					    // Must stay ordered, first N views in list are the masters
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					    views: std.TailQueue(View),
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					    pub fn init(self: *Self, server: *Server) !void {
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					        self.server = server;
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					        // Create an output layout, which a wlroots utility for working with an
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					        // arrangement of screens in a physical layout.
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					        self.wlr_output_layout = c.wlr_output_layout_create() orelse
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					            return error.CantCreateWlrOutputLayout;
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					        errdefer c.wlr_output_layout_destroy(self.wlr_output_layout);
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					        self.outputs = std.TailQueue(Output).init();
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					        self.views = std.TailQueue(View).init();
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					    }
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					    pub fn destroy(self: *Self) void {
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					        c.wlr_output_layout_destroy(self.wlr_output_layout);
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					    }
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					    pub fn addOutput(self: *Self, wlr_output: *c.wlr_output) void {
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					        // TODO: Handle failure
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					        const node = self.outputs.allocateNode(self.server.allocator) catch unreachable;
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					        node.data.init(self, wlr_output) catch unreachable;
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					        self.outputs.append(node);
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					    }
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					    pub fn addView(self: *Self, wlr_xdg_surface: *c.wlr_xdg_surface) void {
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					        const node = self.views.allocateNode(self.server.allocator) catch unreachable;
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					        node.data.init(self, wlr_xdg_surface);
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					        self.views.append(node);
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					    }
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					    /// Finds the top most view under the output layout coordinates lx, ly
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					    /// returns the view if found, and a pointer to the wlr_surface as well as the surface coordinates
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					    pub fn viewAt(self: *Self, lx: f64, ly: f64, surface: *?*c.wlr_surface, sx: *f64, sy: *f64) ?*View {
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					        var it = self.views.last;
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					        while (it) |node| : (it = node.prev) {
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					            if (node.data.isAt(lx, ly, surface, sx, sy)) {
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					                return &node.data;
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					            }
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					        }
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					        return null;
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					    }
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					};
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@ -2,6 +2,7 @@ const std = @import("std");
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const c = @import("c.zig").c;
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					const c = @import("c.zig").c;
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const Output = @import("output.zig").Output;
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					const Output = @import("output.zig").Output;
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					const Root = @import("root.zig").Root;
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const Seat = @import("seat.zig").Seat;
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					const Seat = @import("seat.zig").Seat;
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const View = @import("view.zig").View;
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					const View = @import("view.zig").View;
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@ -10,91 +11,71 @@ pub const Server = struct {
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    allocator: *std.mem.Allocator,
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					    allocator: *std.mem.Allocator,
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					    root: Root,
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					    seat: Seat,
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    wl_display: *c.wl_display,
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					    wl_display: *c.wl_display,
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    wlr_backend: *c.wlr_backend,
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					    wlr_backend: *c.wlr_backend,
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    wlr_renderer: *c.wlr_renderer,
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					    wlr_renderer: *c.wlr_renderer,
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    wlr_output_layout: *c.wlr_output_layout,
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    outputs: std.TailQueue(Output),
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					 | 
				
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    listen_new_output: c.wl_listener,
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					    listen_new_output: c.wl_listener,
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    wlr_xdg_shell: *c.wlr_xdg_shell,
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					    wlr_xdg_shell: *c.wlr_xdg_shell,
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    listen_new_xdg_surface: c.wl_listener,
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					    listen_new_xdg_surface: c.wl_listener,
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    // Must stay ordered, first in list is "on top" visually
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					    pub fn init(self: *Self, allocator: *std.mem.Allocator) !void {
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    views: std.TailQueue(View),
 | 
					        self.allocator = allocator;
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    seat: Seat,
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					 | 
				
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    pub fn create(allocator: *std.mem.Allocator) !Self {
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        var server: Self = undefined;
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        server.allocator = allocator;
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					 | 
				
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        // The Wayland display is managed by libwayland. It handles accepting
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					        // The Wayland display is managed by libwayland. It handles accepting
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        // clients from the Unix socket, manging Wayland globals, and so on.
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					        // clients from the Unix socket, manging Wayland globals, and so on.
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        server.wl_display = c.wl_display_create() orelse
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					        self.wl_display = c.wl_display_create() orelse
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            return error.CantCreateWlDisplay;
 | 
					            return error.CantCreateWlDisplay;
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        errdefer c.wl_display_destroy(server.wl_display);
 | 
					        errdefer c.wl_display_destroy(self.wl_display);
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        // The wlr_backend abstracts the input/output hardware. Autocreate chooses
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					        // The wlr_backend abstracts the input/output hardware. Autocreate chooses
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        // the best option based on the environment, for example DRM when run from
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					        // the best option based on the environment, for example DRM when run from
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        // a tty or wayland if WAYLAND_DISPLAY is set.
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					        // a tty or wayland if WAYLAND_DISPLAY is set.
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        //
 | 
					        //
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        // This frees itserver.when the wl_display is destroyed.
 | 
					        // This frees itself.when the wl_display is destroyed.
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        server.wlr_backend = c.zag_wlr_backend_autocreate(server.wl_display) orelse
 | 
					        self.wlr_backend = c.zag_wlr_backend_autocreate(self.wl_display) orelse
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            return error.CantCreateWlrBackend;
 | 
					            return error.CantCreateWlrBackend;
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 | 
					
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        // If we don't provide a renderer, autocreate makes a GLES2 renderer for us.
 | 
					        // If we don't provide a renderer, autocreate makes a GLES2 renderer for us.
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        // The renderer is responsible for defining the various pixel formats it
 | 
					        // The renderer is responsible for defining the various pixel formats it
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        // supports for shared memory, this configures that for clients.
 | 
					        // supports for shared memory, this configures that for clients.
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        server.wlr_renderer = c.zag_wlr_backend_get_renderer(server.wlr_backend) orelse
 | 
					        self.wlr_renderer = c.zag_wlr_backend_get_renderer(self.wlr_backend) orelse
 | 
				
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            return error.CantGetWlrRenderer;
 | 
					            return error.CantGetWlrRenderer;
 | 
				
			||||||
        // TODO: Handle failure after https://github.com/swaywm/wlroots/pull/2080
 | 
					        // TODO: Handle failure after https://github.com/swaywm/wlroots/pull/2080
 | 
				
			||||||
        c.wlr_renderer_init_wl_display(server.wlr_renderer, server.wl_display); // orelse
 | 
					        c.wlr_renderer_init_wl_display(self.wlr_renderer, self.wl_display); // orelse
 | 
				
			||||||
        //    return error.CantInitWlDisplay;
 | 
					        //    return error.CantInitWlDisplay;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        // These both free themselves when the wl_display is destroyed
 | 
					        // These both free themselves when the wl_display is destroyed
 | 
				
			||||||
        _ = c.wlr_compositor_create(server.wl_display, server.wlr_renderer) orelse
 | 
					        _ = c.wlr_compositor_create(self.wl_display, self.wlr_renderer) orelse
 | 
				
			||||||
            return error.CantCreateWlrCompositor;
 | 
					            return error.CantCreateWlrCompositor;
 | 
				
			||||||
        _ = c.wlr_data_device_manager_create(server.wl_display) orelse
 | 
					        _ = c.wlr_data_device_manager_create(self.wl_display) orelse
 | 
				
			||||||
            return error.CantCreateWlrDataDeviceManager;
 | 
					            return error.CantCreateWlrDataDeviceManager;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        // Create an output layout, which a wlroots utility for working with an
 | 
					        self.wlr_xdg_shell = c.wlr_xdg_shell_create(self.wl_display) orelse
 | 
				
			||||||
        // arrangement of screens in a physical layout.
 | 
					 | 
				
			||||||
        server.wlr_output_layout = c.wlr_output_layout_create() orelse
 | 
					 | 
				
			||||||
            return error.CantCreateWlrOutputLayout;
 | 
					 | 
				
			||||||
        errdefer c.wlr_output_layout_destroy(server.wlr_output_layout);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        // Don't register the wl_listeners yet as they must first be pointer-stable
 | 
					 | 
				
			||||||
        server.outputs = std.TailQueue(Output).init();
 | 
					 | 
				
			||||||
        server.listen_new_output.notify = handle_new_output;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        server.views = std.TailQueue(View).init();
 | 
					 | 
				
			||||||
        server.wlr_xdg_shell = c.wlr_xdg_shell_create(server.wl_display) orelse
 | 
					 | 
				
			||||||
            return error.CantCreateWlrXdgShell;
 | 
					            return error.CantCreateWlrXdgShell;
 | 
				
			||||||
        server.listen_new_xdg_surface.notify = handle_new_xdg_surface;
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
        return server;
 | 
					        try self.root.init(self);
 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    pub fn init(self: *Self) !void {
 | 
					 | 
				
			||||||
        self.seat = try Seat.create(self);
 | 
					        self.seat = try Seat.create(self);
 | 
				
			||||||
        try self.seat.init();
 | 
					        try self.seat.init();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        // Register our listeners for new outputs and xdg_surfaces.
 | 
					        // Register our listeners for new outputs and xdg_surfaces.
 | 
				
			||||||
        // This can't be done in create() as wl_signal_add() creates a pointer
 | 
					        self.listen_new_output.notify = handle_new_output;
 | 
				
			||||||
        // to the wl_list link in our wl_listener, a pointer that would be
 | 
					 | 
				
			||||||
        // broken when returning from create();
 | 
					 | 
				
			||||||
        c.wl_signal_add(&self.wlr_backend.events.new_output, &self.listen_new_output);
 | 
					        c.wl_signal_add(&self.wlr_backend.events.new_output, &self.listen_new_output);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        self.listen_new_xdg_surface.notify = handle_new_xdg_surface;
 | 
				
			||||||
        c.wl_signal_add(&self.wlr_xdg_shell.events.new_surface, &self.listen_new_xdg_surface);
 | 
					        c.wl_signal_add(&self.wlr_xdg_shell.events.new_surface, &self.listen_new_xdg_surface);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    /// Free allocated memory and clean up
 | 
					    /// Free allocated memory and clean up
 | 
				
			||||||
    pub fn destroy(self: Self) void {
 | 
					    pub fn destroy(self: *Self) void {
 | 
				
			||||||
        c.wl_display_destroy_clients(self.wl_display);
 | 
					        c.wl_display_destroy_clients(self.wl_display);
 | 
				
			||||||
        c.wl_display_destroy(self.wl_display);
 | 
					        c.wl_display_destroy(self.wl_display);
 | 
				
			||||||
        c.wlr_output_layout_destroy(self.wlr_output_layout);
 | 
					        self.root.destroy();
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    /// Create the socket, set WAYLAND_DISPLAY, and start the backend
 | 
					    /// Create the socket, set WAYLAND_DISPLAY, and start the backend
 | 
				
			||||||
@ -148,11 +129,7 @@ pub const Server = struct {
 | 
				
			|||||||
    fn handle_new_output(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
 | 
					    fn handle_new_output(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
 | 
				
			||||||
        const server = @fieldParentPtr(Server, "listen_new_output", listener.?);
 | 
					        const server = @fieldParentPtr(Server, "listen_new_output", listener.?);
 | 
				
			||||||
        const wlr_output = @ptrCast(*c.wlr_output, @alignCast(@alignOf(*c.wlr_output), data));
 | 
					        const wlr_output = @ptrCast(*c.wlr_output, @alignCast(@alignOf(*c.wlr_output), data));
 | 
				
			||||||
 | 
					        server.root.addOutput(wlr_output);
 | 
				
			||||||
        // TODO: Handle failure
 | 
					 | 
				
			||||||
        const node = server.outputs.allocateNode(server.allocator) catch unreachable;
 | 
					 | 
				
			||||||
        node.data.init(server, wlr_output) catch unreachable;
 | 
					 | 
				
			||||||
        server.outputs.append(node);
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    fn handle_new_xdg_surface(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
 | 
					    fn handle_new_xdg_surface(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
 | 
				
			||||||
@ -162,24 +139,11 @@ pub const Server = struct {
 | 
				
			|||||||
        const wlr_xdg_surface = @ptrCast(*c.wlr_xdg_surface, @alignCast(@alignOf(*c.wlr_xdg_surface), data));
 | 
					        const wlr_xdg_surface = @ptrCast(*c.wlr_xdg_surface, @alignCast(@alignOf(*c.wlr_xdg_surface), data));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (wlr_xdg_surface.role != c.enum_wlr_xdg_surface_role.WLR_XDG_SURFACE_ROLE_TOPLEVEL) {
 | 
					        if (wlr_xdg_surface.role != c.enum_wlr_xdg_surface_role.WLR_XDG_SURFACE_ROLE_TOPLEVEL) {
 | 
				
			||||||
 | 
					            // TODO: log
 | 
				
			||||||
            return;
 | 
					            return;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        // Create a View to handle this toplevel surface
 | 
					        // toplevel surfaces are tracked and managed by the root
 | 
				
			||||||
        const node = server.views.allocateNode(server.allocator) catch unreachable;
 | 
					        server.root.addView(wlr_xdg_surface);
 | 
				
			||||||
        node.data.init(server, wlr_xdg_surface);
 | 
					 | 
				
			||||||
        server.views.append(node);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /// Finds the top most view under the output layout coordinates lx, ly
 | 
					 | 
				
			||||||
    /// returns the view if found, and a pointer to the wlr_surface as well as the surface coordinates
 | 
					 | 
				
			||||||
    pub fn desktop_view_at(self: *Self, lx: f64, ly: f64, surface: *?*c.wlr_surface, sx: *f64, sy: *f64) ?*View {
 | 
					 | 
				
			||||||
        var it = self.views.last;
 | 
					 | 
				
			||||||
        while (it) |node| : (it = node.prev) {
 | 
					 | 
				
			||||||
            if (node.data.isAt(lx, ly, surface, sx, sy)) {
 | 
					 | 
				
			||||||
                return &node.data;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        return null;
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
};
 | 
					};
 | 
				
			||||||
 | 
				
			|||||||
							
								
								
									
										26
									
								
								src/view.zig
									
									
									
									
									
								
							
							
						
						
									
										26
									
								
								src/view.zig
									
									
									
									
									
								
							@ -1,12 +1,12 @@
 | 
				
			|||||||
const std = @import("std");
 | 
					const std = @import("std");
 | 
				
			||||||
const c = @import("c.zig").c;
 | 
					const c = @import("c.zig").c;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
const Server = @import("server.zig").Server;
 | 
					const Root = @import("root.zig").Root;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
pub const View = struct {
 | 
					pub const View = struct {
 | 
				
			||||||
    const Self = @This();
 | 
					    const Self = @This();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    server: *Server,
 | 
					    root: *Root,
 | 
				
			||||||
    wlr_xdg_surface: *c.wlr_xdg_surface,
 | 
					    wlr_xdg_surface: *c.wlr_xdg_surface,
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    mapped: bool,
 | 
					    mapped: bool,
 | 
				
			||||||
@ -19,8 +19,8 @@ pub const View = struct {
 | 
				
			|||||||
    // listen_request_move: c.wl_listener,
 | 
					    // listen_request_move: c.wl_listener,
 | 
				
			||||||
    // listen_request_resize: c.wl_listener,
 | 
					    // listen_request_resize: c.wl_listener,
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    pub fn init(self: *Self, server: *Server, wlr_xdg_surface: *c.wlr_xdg_surface) void {
 | 
					    pub fn init(self: *Self, root: *Root, wlr_xdg_surface: *c.wlr_xdg_surface) void {
 | 
				
			||||||
        self.server = server;
 | 
					        self.root = root;
 | 
				
			||||||
        self.wlr_xdg_surface = wlr_xdg_surface;
 | 
					        self.wlr_xdg_surface = wlr_xdg_surface;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        self.mapped = false;
 | 
					        self.mapped = false;
 | 
				
			||||||
@ -55,17 +55,17 @@ pub const View = struct {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    fn handleDestroy(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
 | 
					    fn handleDestroy(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
 | 
				
			||||||
        const view = @fieldParentPtr(View, "listen_destroy", listener.?);
 | 
					        const view = @fieldParentPtr(View, "listen_destroy", listener.?);
 | 
				
			||||||
        const server = view.server;
 | 
					        const root = view.root;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        var it = server.views.first;
 | 
					        var it = root.views.first;
 | 
				
			||||||
        const target = while (it) |node| : (it = node.next) {
 | 
					        const target = while (it) |node| : (it = node.next) {
 | 
				
			||||||
            if (&node.data == view) {
 | 
					            if (&node.data == view) {
 | 
				
			||||||
                break node;
 | 
					                break node;
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
        } else unreachable;
 | 
					        } else unreachable;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        server.views.remove(target);
 | 
					        root.views.remove(target);
 | 
				
			||||||
        server.views.destroyNode(target, server.allocator);
 | 
					        root.views.destroyNode(target, root.server.allocator);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    // fn xdgToplevelRequestMove(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
 | 
					    // fn xdgToplevelRequestMove(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
 | 
				
			||||||
@ -77,8 +77,8 @@ pub const View = struct {
 | 
				
			|||||||
    // }
 | 
					    // }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    fn focus(self: *Self, surface: *c.wlr_surface) void {
 | 
					    fn focus(self: *Self, surface: *c.wlr_surface) void {
 | 
				
			||||||
        const server = self.server;
 | 
					        const root = self.root;
 | 
				
			||||||
        const wlr_seat = server.seat.wlr_seat;
 | 
					        const wlr_seat = root.server.seat.wlr_seat;
 | 
				
			||||||
        const prev_surface = wlr_seat.keyboard_state.focused_surface;
 | 
					        const prev_surface = wlr_seat.keyboard_state.focused_surface;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (prev_surface == surface) {
 | 
					        if (prev_surface == surface) {
 | 
				
			||||||
@ -95,7 +95,7 @@ pub const View = struct {
 | 
				
			|||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        // Find the node
 | 
					        // Find the node
 | 
				
			||||||
        var it = server.views.first;
 | 
					        var it = root.views.first;
 | 
				
			||||||
        const target = while (it) |node| : (it = node.next) {
 | 
					        const target = while (it) |node| : (it = node.next) {
 | 
				
			||||||
            if (&node.data == self) {
 | 
					            if (&node.data == self) {
 | 
				
			||||||
                break node;
 | 
					                break node;
 | 
				
			||||||
@ -103,8 +103,8 @@ pub const View = struct {
 | 
				
			|||||||
        } else unreachable;
 | 
					        } else unreachable;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        // Move the view to the front
 | 
					        // Move the view to the front
 | 
				
			||||||
        server.views.remove(target);
 | 
					        root.views.remove(target);
 | 
				
			||||||
        server.views.prepend(target);
 | 
					        root.views.prepend(target);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        // Activate the new surface
 | 
					        // Activate the new surface
 | 
				
			||||||
        _ = c.wlr_xdg_toplevel_set_activated(self.wlr_xdg_surface, true);
 | 
					        _ = c.wlr_xdg_toplevel_set_activated(self.wlr_xdg_surface, true);
 | 
				
			||||||
 | 
				
			|||||||
		Reference in New Issue
	
	Block a user