ext-session-lock: implement protocol
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124
river/LockManager.zig
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124
river/LockManager.zig
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// This file is part of river, a dynamic tiling wayland compositor.
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//
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// Copyright 2021 The River Developers
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 3.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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const LockManager = @This();
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const std = @import("std");
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const assert = std.debug.assert;
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const wlr = @import("wlroots");
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const wl = @import("wayland").server.wl;
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const server = &@import("main.zig").server;
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const util = @import("util.zig");
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const LockSurface = @import("LockSurface.zig");
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locked: bool = false,
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lock: ?*wlr.SessionLockV1 = null,
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new_lock: wl.Listener(*wlr.SessionLockV1) = wl.Listener(*wlr.SessionLockV1).init(handleLock),
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unlock: wl.Listener(void) = wl.Listener(void).init(handleUnlock),
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destroy: wl.Listener(void) = wl.Listener(void).init(handleDestroy),
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new_surface: wl.Listener(*wlr.SessionLockSurfaceV1) =
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wl.Listener(*wlr.SessionLockSurfaceV1).init(handleSurface),
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pub fn init(manager: *LockManager) !void {
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manager.* = .{};
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const wlr_manager = try wlr.SessionLockManagerV1.create(server.wl_server);
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wlr_manager.events.new_lock.add(&manager.new_lock);
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}
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pub fn deinit(manager: *LockManager) void {
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// deinit() should only be called after wl.Server.destroyClients()
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assert(manager.lock == null);
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manager.new_lock.link.remove();
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}
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fn handleLock(listener: *wl.Listener(*wlr.SessionLockV1), lock: *wlr.SessionLockV1) void {
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const manager = @fieldParentPtr(LockManager, "new_lock", listener);
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if (manager.lock != null) {
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lock.destroy();
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return;
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}
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manager.lock = lock;
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lock.sendLocked();
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if (!manager.locked) {
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manager.locked = true;
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var it = server.input_manager.seats.first;
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while (it) |node| : (it = node.next) {
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const seat = &node.data;
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seat.setFocusRaw(.none);
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seat.cursor.updateState();
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// Enter locked mode
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seat.prev_mode_id = seat.mode_id;
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seat.enterMode(1);
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}
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}
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lock.events.new_surface.add(&manager.new_surface);
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lock.events.unlock.add(&manager.unlock);
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lock.events.destroy.add(&manager.destroy);
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}
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fn handleUnlock(listener: *wl.Listener(void)) void {
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const manager = @fieldParentPtr(LockManager, "unlock", listener);
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assert(manager.locked);
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manager.locked = false;
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{
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var it = server.input_manager.seats.first;
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while (it) |node| : (it = node.next) {
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const seat = &node.data;
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seat.setFocusRaw(.none);
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seat.focus(null);
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seat.cursor.updateState();
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// Exit locked mode
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seat.enterMode(seat.prev_mode_id);
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}
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}
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handleDestroy(&manager.destroy);
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}
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fn handleDestroy(listener: *wl.Listener(void)) void {
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const manager = @fieldParentPtr(LockManager, "destroy", listener);
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manager.new_surface.link.remove();
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manager.unlock.link.remove();
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manager.destroy.link.remove();
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manager.lock = null;
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}
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fn handleSurface(
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listener: *wl.Listener(*wlr.SessionLockSurfaceV1),
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wlr_lock_surface: *wlr.SessionLockSurfaceV1,
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) void {
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const manager = @fieldParentPtr(LockManager, "new_surface", listener);
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assert(manager.locked);
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assert(manager.lock != null);
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LockSurface.create(wlr_lock_surface);
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}
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