seat: always add view to focus stack on map

Currently if a view is mapped while some other view is fullscreen, it
will not be added to the focus stack, which means that if the fullscreen
view is then closed the view which was not added to the focus stack will
not be focused.

To fix this, always add views to the focus stack on map.
This commit is contained in:
Isaac Freund
2021-08-10 21:54:36 +02:00
parent e752555969
commit 1baf3bf462
5 changed files with 31 additions and 41 deletions

View File

@ -429,36 +429,30 @@ pub fn shouldTrackConfigure(self: Self) bool {
}
/// Called by the impl when the surface is ready to be displayed
pub fn map(self: *Self) void {
pub fn map(self: *Self) !void {
log.debug("view '{s}' mapped", .{self.getTitle()});
if (self.foreign_toplevel_handle == null) {
self.foreign_toplevel_handle = wlr.ForeignToplevelHandleV1.create(
server.foreign_toplevel_manager,
) catch {
log.crit("out of memory", .{});
self.surface.?.resource.getClient().postNoMemory();
return;
};
const handle = try wlr.ForeignToplevelHandleV1.create(server.foreign_toplevel_manager);
self.foreign_toplevel_handle = handle;
self.foreign_toplevel_handle.?.events.request_activate.add(&self.foreign_activate);
self.foreign_toplevel_handle.?.events.request_fullscreen.add(&self.foreign_fullscreen);
self.foreign_toplevel_handle.?.events.request_close.add(&self.foreign_close);
handle.events.request_activate.add(&self.foreign_activate);
handle.events.request_fullscreen.add(&self.foreign_fullscreen);
handle.events.request_close.add(&self.foreign_close);
if (self.getTitle()) |s| self.foreign_toplevel_handle.?.setTitle(s);
if (self.getAppId()) |s| self.foreign_toplevel_handle.?.setAppId(s);
if (self.getTitle()) |s| handle.setTitle(s);
if (self.getAppId()) |s| handle.setAppId(s);
self.foreign_toplevel_handle.?.outputEnter(self.output.wlr_output);
handle.outputEnter(self.output.wlr_output);
}
// Add the view to the stack of its output
const node = @fieldParentPtr(ViewStack(Self).Node, "view", self);
self.output.views.attach(node, server.config.attach_mode);
// Focus the new view, assuming the seat is focusing the proper output
// and there isn't something else like a fullscreen view grabbing focus.
// Inform all seats that the view has been mapped so they can handle focus
var it = server.input_manager.seats.first;
while (it) |seat_node| : (it = seat_node.next) seat_node.data.focus(self);
while (it) |seat_node| : (it = seat_node.next) try seat_node.data.handleViewMap(self);
self.surface.?.sendEnter(self.output.wlr_output);
@ -480,10 +474,7 @@ pub fn unmap(self: *Self) void {
// Inform all seats that the view has been unmapped so they can handle focus
var it = server.input_manager.seats.first;
while (it) |node| : (it = node.next) {
const seat = &node.data;
seat.handleViewUnmap(self);
}
while (it) |seat_node| : (it = seat_node.next) seat_node.data.handleViewUnmap(self);
self.output.sendViewTags();