Move commands to a separate file
This commit is contained in:
78
src/command.zig
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78
src/command.zig
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const std = @import("std");
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const c = @import("c.zig");
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const Server = @import("server.zig").Server;
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const ViewStack = @import("view_stack.zig").ViewStack;
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/// Exit the compositor, terminating the wayland session.
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pub fn exitCompositor(server: *Server) void {
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c.wl_display_terminate(server.wl_display);
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}
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/// Shift focus to the next visible view, wrapping if needed.
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pub fn focusNextView(server: *Server) void {
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server.root.focusNextView();
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}
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/// Shift focus to the previous visible view, wrapping if needed.
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pub fn focusPrevView(server: *Server) void {
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server.root.focusPrevView();
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}
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/// Modify the number of master views
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pub fn modifyMasterCount(server: *Server, delta: i32) void {
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server.root.master_count = @intCast(u32, std.math.max(
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0,
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@intCast(i32, server.root.master_count) + delta,
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));
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server.root.arrange();
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}
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/// Modify the percent of the width of the screen that the master views occupy.
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pub fn modifyMasterFactor(server: *Server, delta: f64) void {
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const new_master_factor = std.math.min(
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std.math.max(server.root.master_factor + delta, 0.05),
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0.95,
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);
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if (new_master_factor != server.root.master_factor) {
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server.root.master_factor = new_master_factor;
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server.root.arrange();
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}
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}
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/// Bump the focused view to the top of the stack.
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/// TODO: if the top of the stack is focused, bump the next visible view.
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pub fn zoom(server: *Server) void {
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if (server.root.focused_view) |current_focus| {
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const node = @fieldParentPtr(ViewStack.Node, "view", current_focus);
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if (node != server.root.views.first) {
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server.root.views.remove(node);
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server.root.views.push(node);
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server.root.arrange();
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}
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}
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}
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/// Switch focus to the passed tags.
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pub fn focusTags(server: *Server, tags: u32) void {
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server.root.pending_focused_tags = tags;
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server.root.arrange();
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}
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/// Set the tags of the focused view.
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pub fn setFocusedViewTags(server: *Server, tags: u32) void {
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if (server.root.focused_view) |view| {
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if (view.current_tags != tags) {
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view.pending_tags = tags;
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server.root.arrange();
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}
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}
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}
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/// Spawn a program.
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/// TODO: make this take a program as a paramter and spawn that
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pub fn spawn(server: *Server) void {
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const argv = [_][]const u8{ "/bin/sh", "-c", "alacritty" };
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const child = std.ChildProcess.init(&argv, std.heap.c_allocator) catch unreachable;
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std.ChildProcess.spawn(child) catch unreachable;
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}
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