Merge branch 'master' of https://codeberg.org/river/river
This commit is contained in:
@ -474,6 +474,7 @@ pub fn applyState(output: *Output, state: *wlr.Output.State) error{CommitFailed}
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fn handleEnableDisable(output: *Output) void {
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output.updateLockRenderStateOnEnableDisable();
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output.gamma_dirty = true;
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if (output.wlr_output.enabled) {
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// Add the output to root.active_outputs and the output layout if it has not
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@ -539,18 +540,23 @@ fn renderAndCommit(output: *Output, scene_output: *wlr.SceneOutput) !void {
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var state = wlr.Output.State.init();
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defer state.finish();
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if (server.root.gamma_control_manager.getControl(output.wlr_output)) |control| {
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log.info("applying gamma settings from client", .{});
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if (!control.apply(&state)) return error.OutOfMemory;
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} else {
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log.info("clearing gamma settings from client", .{});
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const control = server.root.gamma_control_manager.getControl(output.wlr_output);
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if (!wlr.GammaControlV1.apply(control, &state)) return error.OutOfMemory;
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if (!output.wlr_output.testState(&state)) {
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wlr.GammaControlV1.sendFailedAndDestroy(control);
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state.clearGammaLut();
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// If the backend does not support gamma LUTs it will reject any
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// state with the gamma LUT committed bit set even if the state
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// has a null LUT. The wayland backend for example has this behavior.
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state.committed.gamma_lut = false;
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}
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if (!scene_output.buildState(&state, null)) return error.CommitFailed;
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if (!output.wlr_output.commitState(&state)) return error.CommitFailed;
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// TODO(wlroots) remove this rotate() call when updating to wlroots 0.18
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scene_output.damage_ring.rotate();
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output.gamma_dirty = false;
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} else {
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@ -897,6 +897,7 @@ fn handlePowerManagerSetMode(
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}
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output.updateLockRenderStateOnEnableDisable();
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output.gamma_dirty = true;
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}
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fn handleSetGamma(
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@ -165,14 +165,21 @@ pub fn focus(seat: *Seat, _target: ?*View) void {
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// Views may not receive focus while locked.
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if (server.lock_manager.state != .unlocked) return;
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// While a layer surface is exclusively focused, views may not receive focus
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// A layer surface with exclusive focus will prevent any view from gaining
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// focus if it is on the top or overlay layer. Otherwise, only steal focus
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// from a focused layer surface if there is an explicit target view.
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if (seat.focused == .layer) {
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const wlr_layer_surface = seat.focused.layer.wlr_layer_surface;
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assert(wlr_layer_surface.surface.mapped);
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if (wlr_layer_surface.current.keyboard_interactive == .exclusive and
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(wlr_layer_surface.current.layer == .top or wlr_layer_surface.current.layer == .overlay))
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{
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return;
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switch (wlr_layer_surface.current.keyboard_interactive) {
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.none => {},
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.exclusive => switch (wlr_layer_surface.current.layer) {
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.top, .overlay => return,
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.bottom, .background => if (target == null) return,
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_ => {},
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},
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.on_demand => if (target == null) return,
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_ => {},
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}
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}
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@ -35,6 +35,7 @@ root: *wlr.SceneTree,
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tree: *wlr.SceneTree,
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destroy: wl.Listener(void) = wl.Listener(void).init(handleDestroy),
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commit: wl.Listener(*wlr.Surface) = wl.Listener(*wlr.Surface).init(handleCommit),
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new_popup: wl.Listener(*wlr.XdgPopup) = wl.Listener(*wlr.XdgPopup).init(handleNewPopup),
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reposition: wl.Listener(void) = wl.Listener(void).init(handleReposition),
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@ -54,22 +55,30 @@ pub fn create(
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};
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wlr_xdg_popup.base.events.destroy.add(&xdg_popup.destroy);
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wlr_xdg_popup.base.surface.events.commit.add(&xdg_popup.commit);
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wlr_xdg_popup.base.events.new_popup.add(&xdg_popup.new_popup);
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wlr_xdg_popup.events.reposition.add(&xdg_popup.reposition);
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handleReposition(&xdg_popup.reposition);
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}
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fn handleDestroy(listener: *wl.Listener(void)) void {
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const xdg_popup: *XdgPopup = @fieldParentPtr("destroy", listener);
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xdg_popup.destroy.link.remove();
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xdg_popup.commit.link.remove();
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xdg_popup.new_popup.link.remove();
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xdg_popup.reposition.link.remove();
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util.gpa.destroy(xdg_popup);
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}
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fn handleCommit(listener: *wl.Listener(*wlr.Surface), _: *wlr.Surface) void {
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const xdg_popup: *XdgPopup = @fieldParentPtr("commit", listener);
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if (xdg_popup.wlr_xdg_popup.base.initial_commit) {
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handleReposition(&xdg_popup.reposition);
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}
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}
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fn handleNewPopup(listener: *wl.Listener(*wlr.XdgPopup), wlr_xdg_popup: *wlr.XdgPopup) void {
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const xdg_popup: *XdgPopup = @fieldParentPtr("new_popup", listener);
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@ -106,10 +106,10 @@ pub fn configure(xwayland_view: XwaylandView) bool {
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}
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xwayland_view.xwayland_surface.configure(
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@intCast(inflight.box.x + output_box.x),
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@intCast(inflight.box.y + output_box.y),
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@intCast(inflight.box.width),
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@intCast(inflight.box.height),
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math.lossyCast(i16, inflight.box.x + output_box.x),
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math.lossyCast(i16, inflight.box.y + output_box.y),
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math.lossyCast(u16, inflight.box.width),
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math.lossyCast(u16, inflight.box.height),
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);
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xwayland_view.setActivated(inflight.focus != 0);
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