View: use last set fullscreen state in applyPending()
This avoids a race where the fullscreen set is e.g. set then unset before the transaction has been completed and the current state has been updated.
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@ -179,7 +179,7 @@ pub fn applyPending(self: *Self) void {
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self.pending.box = self.float_box;
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}
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if (!self.current.fullscreen and self.pending.fullscreen) {
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if (!self.lastSetFullscreenState() and self.pending.fullscreen) {
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// If switching to fullscreen, set the dimensions to the full area of the output
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self.setFullscreen(true);
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self.post_fullscreen_box = self.current.box;
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@ -190,7 +190,7 @@ pub fn applyPending(self: *Self) void {
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.width = dimensions.width,
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.height = dimensions.height,
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};
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} else if (self.current.fullscreen and !self.pending.fullscreen) {
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} else if (self.lastSetFullscreenState() and !self.pending.fullscreen) {
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self.setFullscreen(false);
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self.pending.box = self.post_fullscreen_box;
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}
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@ -219,6 +219,13 @@ pub fn configure(self: *Self) void {
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}
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}
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fn lastSetFullscreenState(self: Self) bool {
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return switch (self.impl) {
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.xdg_toplevel => |xdg_toplevel| xdg_toplevel.lastSetFullscreenState(),
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.xwayland_view => |xwayland_view| xwayland_view.lastSetFullscreenState(),
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};
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}
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pub fn sendFrameDone(self: Self) void {
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var now: os.timespec = undefined;
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os.clock_gettime(os.CLOCK.MONOTONIC, &now) catch @panic("CLOCK_MONOTONIC not supported");
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@ -330,11 +337,11 @@ pub fn setActivated(self: Self, activated: bool) void {
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}
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}
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fn setFullscreen(self: Self, fullscreen: bool) void {
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fn setFullscreen(self: *Self, fullscreen: bool) void {
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if (self.foreign_toplevel_handle) |handle| handle.setFullscreen(fullscreen);
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switch (self.impl) {
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.xdg_toplevel => |xdg_toplevel| xdg_toplevel.setFullscreen(fullscreen),
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.xwayland_view => |xwayland_view| xwayland_view.setFullscreen(fullscreen),
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.xwayland_view => |*xwayland_view| xwayland_view.setFullscreen(fullscreen),
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}
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}
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@ -30,6 +30,10 @@ pub fn configure(_: Self) void {
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unreachable;
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}
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pub fn lastSetFullscreenState(_: Self) bool {
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unreachable;
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}
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pub fn setActivated(_: Self, _: bool) void {
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unreachable;
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}
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@ -96,6 +96,10 @@ pub fn configure(self: *Self) void {
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self.acked_pending_serial = false;
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}
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pub fn lastSetFullscreenState(self: Self) bool {
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return self.xdg_surface.role_data.toplevel.scheduled.fullscreen;
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}
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/// Close the view. This will lead to the unmap and destroy events being sent
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pub fn close(self: Self) void {
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self.xdg_surface.role_data.toplevel.sendClose();
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@ -34,6 +34,11 @@ view: *View,
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/// The corresponding wlroots object
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xwayland_surface: *wlr.XwaylandSurface,
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/// The wlroots Xwayland implementation overwrites xwayland_surface.fullscreen
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/// immediately when the client requests it, so we track this state here to be
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/// able to match the XdgToplevel API.
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last_set_fullscreen_state: bool,
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// Listeners that are always active over the view's lifetime
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destroy: wl.Listener(*wlr.XwaylandSurface) = wl.Listener(*wlr.XwaylandSurface).init(handleDestroy),
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map: wl.Listener(*wlr.XwaylandSurface) = wl.Listener(*wlr.XwaylandSurface).init(handleMap),
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@ -51,7 +56,11 @@ request_minimize: wl.Listener(*wlr.XwaylandSurface.event.Minimize) =
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wl.Listener(*wlr.XwaylandSurface.event.Minimize).init(handleRequestMinimize),
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pub fn init(self: *Self, view: *View, xwayland_surface: *wlr.XwaylandSurface) void {
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self.* = .{ .view = view, .xwayland_surface = xwayland_surface };
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self.* = .{
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.view = view,
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.xwayland_surface = xwayland_surface,
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.last_set_fullscreen_state = xwayland_surface.fullscreen,
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};
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xwayland_surface.data = @ptrToInt(self);
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// Add listeners that are active over the view's entire lifetime
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@ -85,6 +94,10 @@ pub fn configure(self: Self) void {
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);
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}
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pub fn lastSetFullscreenState(self: Self) bool {
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return self.last_set_fullscreen_state;
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}
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/// Close the view. This will lead to the unmap and destroy events being sent
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pub fn close(self: Self) void {
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self.xwayland_surface.close();
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@ -99,7 +112,8 @@ pub fn setActivated(self: Self, activated: bool) void {
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self.xwayland_surface.restack(null, .above);
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}
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pub fn setFullscreen(self: Self, fullscreen: bool) void {
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pub fn setFullscreen(self: *Self, fullscreen: bool) void {
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self.last_set_fullscreen_state = fullscreen;
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self.xwayland_surface.setFullscreen(fullscreen);
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}
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