linux-dmabuf: disable per-surface feedback
It seems like the wlr_scene implementation of sending per-surface feedback is a bit too spammy and can lead to resource exhaustion in clients in at least some reported cases.
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@ -120,8 +120,6 @@ pub fn init(self: *Self) !void {
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const scene = try wlr.Scene.create();
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errdefer scene.tree.node.destroy();
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scene.setLinuxDmabufV1(server.linux_dmabuf);
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const interactive_content = try scene.tree.createSceneTree();
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const drag_icons = try scene.tree.createSceneTree();
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const hidden_tree = try scene.tree.createSceneTree();
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