render: track subsurfaces created before role assignment
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@ -69,6 +69,11 @@ pub fn init(self: *Self, output: *Output, wlr_layer_surface: *wlr.LayerSurfaceV1
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wlr_layer_surface.events.unmap.add(&self.unmap);
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wlr_layer_surface.events.new_popup.add(&self.new_popup);
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wlr_layer_surface.surface.events.new_subsurface.add(&self.new_subsurface);
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// There may already be subsurfaces present on this surface that we
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// aren't aware of and won't receive a new_subsurface event for.
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var it = wlr_layer_surface.surface.subsurfaces.iterator(.forward);
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while (it.next()) |s| Subsurface.create(s, .{ .layer_surface = self });
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}
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fn handleDestroy(listener: *wl.Listener(*wlr.LayerSurfaceV1), wlr_layer_surface: *wlr.LayerSurfaceV1) void {
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@ -63,6 +63,11 @@ pub fn create(wlr_subsurface: *wlr.Subsurface, parent: Parent) void {
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wlr_subsurface.events.map.add(&subsurface.map);
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wlr_subsurface.events.unmap.add(&subsurface.unmap);
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wlr_subsurface.surface.events.new_subsurface.add(&subsurface.new_subsurface);
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// There may already be subsurfaces present on this surface that we
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// aren't aware of and won't receive a new_subsurface event for.
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var it = wlr_subsurface.surface.subsurfaces.iterator(.forward);
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while (it.next()) |s| Subsurface.create(s, parent);
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}
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fn handleDestroy(listener: *wl.Listener(*wlr.Subsurface), wlr_subsurface: *wlr.Subsurface) void {
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@ -74,6 +74,11 @@ pub fn create(wlr_xdg_popup: *wlr.XdgPopup, parent: Parent) void {
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wlr_xdg_popup.base.events.unmap.add(&self.unmap);
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wlr_xdg_popup.base.events.new_popup.add(&self.new_popup);
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wlr_xdg_popup.base.surface.events.new_subsurface.add(&self.new_subsurface);
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// There may already be subsurfaces present on this surface that we
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// aren't aware of and won't receive a new_subsurface event for.
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var it = wlr_xdg_popup.base.surface.subsurfaces.iterator(.forward);
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while (it.next()) |s| Subsurface.create(s, parent);
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}
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fn handleDestroy(listener: *wl.Listener(*wlr.XdgSurface), wlr_xdg_surface: *wlr.XdgSurface) void {
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@ -64,11 +64,16 @@ pub fn init(self: *Self, view: *View, xdg_surface: *wlr.XdgSurface) void {
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xdg_surface.data = @ptrToInt(self);
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// Add listeners that are active over the view's entire lifetime
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self.xdg_surface.events.destroy.add(&self.destroy);
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self.xdg_surface.events.map.add(&self.map);
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self.xdg_surface.events.unmap.add(&self.unmap);
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self.xdg_surface.events.new_popup.add(&self.new_popup);
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self.xdg_surface.surface.events.new_subsurface.add(&self.new_subsurface);
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xdg_surface.events.destroy.add(&self.destroy);
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xdg_surface.events.map.add(&self.map);
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xdg_surface.events.unmap.add(&self.unmap);
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xdg_surface.events.new_popup.add(&self.new_popup);
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xdg_surface.surface.events.new_subsurface.add(&self.new_subsurface);
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// There may already be subsurfaces present on this surface that we
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// aren't aware of and won't receive a new_subsurface event for.
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var it = xdg_surface.surface.subsurfaces.iterator(.forward);
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while (it.next()) |s| Subsurface.create(s, .{ .view = view });
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}
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pub fn deinit(self: *Self) void {
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