Make more progress towards tinywl in zig
This commit is contained in:
parent
55506099e9
commit
0c6886cae3
258
src/main.zig
258
src/main.zig
@ -1,11 +1,24 @@
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const std = @import("std");
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const c = @cImport({
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const c = @cImport({
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@cDefine("WLR_USE_UNSTABLE", {});
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@cDefine("WLR_USE_UNSTABLE", {});
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@cInclude("wayland-server-core.h");
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@cInclude("wayland-server-core.h");
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@cInclude("wlr/backend.h");
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@cInclude("wlr/render/wlr_renderer.h");
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@cInclude("wlr/types/wlr_cursor.h");
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@cInclude("wlr/types/wlr_compositor.h");
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@cInclude("wlr/types/wlr_data_device.h");
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@cInclude("wlr/types/wlr_input_device.h");
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@cInclude("wlr/types/wlr_keyboard.h");
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@cInclude("wlr/types/wlr_matrix.h");
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@cInclude("wlr/types/wlr_output.h");
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@cInclude("wlr/types/wlr_output_layout.h");
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@cInclude("wlr/types/wlr_pointer.h");
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@cInclude("wlr/types/wlr_seat.h");
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@cInclude("wlr/types/wlr_xcursor_manager.h");
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@cInclude("wlr/types/wlr_xdg_shell.h");
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@cInclude("wlr/util/log.h");
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@cInclude("wlr/util/log.h");
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@cInclude("wlr/types/wlr_xdg_shell.h>");
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@cInclude("xkbcommon/xkbcommon.h");
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});
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});
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const std = @import("std");
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const CursorMode = enum {
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const CursorMode = enum {
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Passthrough,
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Passthrough,
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@ -27,10 +40,118 @@ fn create_listener() c.wl_listener {
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};
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};
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}
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}
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const RenderData = struct {
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output: *c.wlr_output,
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renderer: *c.wlr_renderer,
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view: *View,
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when: *std.os.timespec,
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};
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fn output_frame(listener: *c.wl_listener, data: *c_void) void {
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// This function is called every time an output is ready to display a frame,
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// generally at the output's refresh rate (e.g. 60Hz). */
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var output = @fieldParentPtr(Output, "frame", listener);
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var renderer = output.*.server.*.renderer;
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var now = undefined;
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std.os.linux.clock_gettime(std.os.CLOCK_MONOTONIC, &now);
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// wlr_output_attach_render makes the OpenGL context current.
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if (!c.wlr_output_attach_render(output.*.wlr_output, null)) {
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return;
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}
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// The "effective" resolution can change if you rotate your outputs.
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var width = undefined;
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var height = undefined;
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c.wlr_output_effective_resolution(output.*.wlr_output, &width, &height);
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// Begin the renderer (calls glViewport and some other GL sanity checks)
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c.wlr_renderer_begin(renderer, width, height);
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const color = [_]f32{ 0.3, 0.3, 0.3, 1.0 };
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c.wlr_renderer_clear(renderer, color);
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// Each subsequent window we render is rendered on top of the last. Because
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// our view list is ordered front-to-back, we iterate over it backwards.
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// wl_list_for_each_reverse(view, &output.*.server.*.views, link) {
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var view = @fieldParentPtr(View, "link", &output.*.server.*.views.*.prev);
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while (&view.*.link != &output.*.server.*.views) {
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if (!view.*.mapped) {
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// An unmapped view should not be rendered.
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continue;
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}
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var rdata = RenderData{
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.output = output.*.wlr_output,
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.view = view,
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.renderer = renderer,
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.when = &now,
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};
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// This calls our render_surface function for each surface among the
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// xdg_surface's toplevel and popups.
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c.wlr_xdg_surface_for_each_surface(view.*.xdg_surface, render_surface, &rdata);
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// Move to next item in list
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view = @fieldParentPtr(View, "link", view.*.link.*.prev);
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}
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// Hardware cursors are rendered by the GPU on a separate plane, and can be
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// moved around without re-rendering what's beneath them - which is more
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// efficient. However, not all hardware supports hardware cursors. For this
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// reason, wlroots provides a software fallback, which we ask it to render
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// here. wlr_cursor handles configuring hardware vs software cursors for you,
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// and this function is a no-op when hardware cursors are in use.
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c.wlr_output_render_software_cursors(output.*.wlr_output, null);
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// Conclude rendering and swap the buffers, showing the final frame
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// on-screen.
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c.wlr_renderer_end(renderer);
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c.wlr_output_commit(output.*.wlr_output);
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}
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fn server_new_output(listener: *c.wl_listener, data: *c_void) void {
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var server = @fieldParentPtr(Server, "new_output", listener);
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var wlr_output = @ptrCast(c.wlr_output, data);
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// Some backends don't have modes. DRM+KMS does, and we need to set a mode
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// before we can use the output. The mode is a tuple of (width, height,
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// refresh rate), and each monitor supports only a specific set of modes. We
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// just pick the monitor's preferred mode, a more sophisticated compositor
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// would let the user configure it.
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if (!c.wl_list_empty(&wlr_output.*.modes)) {
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var mode = wlr_output_preferred_mode(wlr_output);
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c.wlr_output_set_mode(wlr_output, mode);
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c.wlr_output_enable(wlr_output, true);
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if (!c.wlr_output_commit(wlr_output)) {
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return;
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}
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}
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// Allocates and configures our state for this output
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var output = std.heap.c_allocator.create(Output) catch unreachable;
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output.*.wlr_output = wlr_output;
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output.*.server = server;
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// Sets up a listener for the frame notify event.
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output.*.frame.notify = output_frame;
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c.wl_signal_add(&wlr_output.*.events.frame, &output.*.frame);
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c.wl_list_insert(&server.*.outputs, &output.*.link);
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// Adds this to the output layout. The add_auto function arranges outputs
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// from left-to-right in the order they appear. A more sophisticated
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// compositor would let the user configure the arrangement of outputs in the
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// layout.
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c.wlr_output_layout_add_auto(server.*.output_layout, wlr_output);
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// Creating the global adds a wl_output global to the display, which Wayland
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// clients can see to find out information about the output (such as
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// DPI, scale factor, manufacturer, etc).
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c.wlr_output_create_global(wlr_output);
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}
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const Server = struct {
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const Server = struct {
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wl_display: ?*c.wl_display,
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wl_display: *c.wl_display,
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backend: ?*c.wlr_backend,
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backend: *c.wlr_backend,
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renderer: ?*c.wlr_renderer,
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renderer: *c.wlr_renderer,
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xdg_shell: ?*c.wlr_xdg_shell,
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xdg_shell: ?*c.wlr_xdg_shell,
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new_xdg_surface: c.wl_listener,
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new_xdg_surface: c.wl_listener,
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@ -49,7 +170,7 @@ const Server = struct {
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request_cursor: c.wl_listener,
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request_cursor: c.wl_listener,
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keyboards: c.wl_list,
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keyboards: c.wl_list,
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cursor_mode: CursorMode,
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cursor_mode: CursorMode,
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grabbed_view: ?*c.tinywl_view,
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grabbed_view: ?*View,
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grab_x: f64,
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grab_x: f64,
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grab_y: f64,
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grab_y: f64,
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grab_width: c_int,
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grab_width: c_int,
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@ -59,6 +180,95 @@ const Server = struct {
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output_layout: ?*c.wlr_output_layout,
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output_layout: ?*c.wlr_output_layout,
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outputs: c.wl_list,
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outputs: c.wl_list,
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new_output: c.wl_listener,
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new_output: c.wl_listener,
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fn create() Server {
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const wl_display = c.wl_display_create();
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const backend = c.wlr_backend_autocreate(wl_display, null);
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const renderer = c.wlr_backend_get_renderer(server.backend);
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wlr_renderer_init_wl_display(renderer, wl_display);
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wlr_compositor_create(wl_display, renderer);
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wlr_data_device_manager_create(wl_display);
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const output_layout = wlr_output_layout_create();
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var outputs = create_list();
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wl_list_init(&outputs);
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new_output = create_listener();
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server.new_output.notify = server_new_output;
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wl_signal_add(&server.backend.*.events.new_output, &server.new_output);
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return Server{
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.wl_display = wl_display,
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.backend = backend,
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.renderer = null,
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.xdg_shell = null,
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.new_xdg_surface = create_listener(),
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.views = create_list(),
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.cursor = null,
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.cursor_mgr = null,
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.cursor_motion = create_listener(),
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.cursor_motion_absolute = create_listener(),
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.cursor_button = create_listener(),
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.cursor_axis = create_listener(),
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.cursor_frame = create_listener(),
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.seat = null,
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.new_input = create_listener(),
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.request_cursor = create_listener(),
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.keyboards = create_list(),
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.cursor_mode = CursorMode.Passthrough,
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.grabbed_view = null,
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.grab_x = 0.0,
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.grab_y = 0.0,
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.grab_width = 0,
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.grab_height = 0,
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.resize_edges = 0,
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.output_layout = null,
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.outputs = c.wl_list{ .prev = null, .next = null },
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.new_output = create_listener(),
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};
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}
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};
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const Output = struct {
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link: c.wl_list,
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server: *c.tinywl_server,
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xdg_surface: ?*c.wlr_xdg_surface,
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map: c.wl_listener,
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unmap: c.wl_listener,
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destroy: c.wl_listener,
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request_move: c.wl_listener,
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request_resize: c.wl_listener,
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mapped: bool,
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x: c_int,
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y: c_int,
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};
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const View = struct {
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link: c.wl_list,
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server: *Server,
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xdg_surface: ?*c.wlr_xdg_surface,
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map: c.wl_listener,
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unmap: c.wl_listener,
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destroy: c.wl_listener,
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request_move: c.wl_listener,
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request_resize: c.wl_listener,
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mapped: bool,
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x: c_int,
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y: c_int,
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};
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const Keyboard = struct {
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link: c.wl_list,
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server: *Server,
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device: ?*c.wlr_input_device,
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modifiers: c.wl_listener,
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key: c.wl_listener,
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};
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};
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pub fn main() !void {
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pub fn main() !void {
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@ -66,37 +276,5 @@ pub fn main() !void {
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c.wlr_log_init(c.enum_wlr_log_importance.WLR_DEBUG, null);
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c.wlr_log_init(c.enum_wlr_log_importance.WLR_DEBUG, null);
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var server = Server{
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var server = Server.create();
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.wl_display = null,
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.backend = null,
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.renderer = null,
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.xdg_shell = null,
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.new_xdg_surface = create_listener(),
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.views = c.wl_list,
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.cursor = null,
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.cursor_mgr = null,
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.cursor_motion = create_listener(),
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.cursor_motion_absolute = create_listener(),
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.cursor_button = create_listener(),
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.cursor_axis = create_listener(),
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.cursor_frame = create_listener(),
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.seat = null,
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.new_input = create_listener(),
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.request_cursor = create_listener(),
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.keyboards = c.wl_list,
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.cursor_mode = CursorMode.Passthrough,
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.grabbed_view = null,
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.grab_x = 0.0,
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.grab_y = 0.0,
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.grab_width = 0,
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.grab_height = 0,
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.resize_edges = 0,
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.output_layout = null,
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.outputs = c.wl_list{ .prev = null, .next = null },
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.new_output = create_listener(){},
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};
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}
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}
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Block a user