river/river/Server.zig

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// This file is part of river, a dynamic tiling wayland compositor.
//
// Copyright 2020 The River Developers
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//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 3.
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//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
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const Self = @This();
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const build_options = @import("build_options");
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const std = @import("std");
const wlr = @import("wlroots");
const wl = @import("wayland").server.wl;
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const c = @import("c.zig");
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const util = @import("util.zig");
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const Config = @import("Config.zig");
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const Control = @import("Control.zig");
const DecorationManager = @import("DecorationManager.zig");
const InputManager = @import("InputManager.zig");
const LayerSurface = @import("LayerSurface.zig");
const LayoutManager = @import("LayoutManager.zig");
const Output = @import("Output.zig");
const Root = @import("Root.zig");
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const StatusManager = @import("StatusManager.zig");
const XdgToplevel = @import("XdgToplevel.zig");
const XwaylandOverrideRedirect = @import("XwaylandOverrideRedirect.zig");
const XwaylandView = @import("XwaylandView.zig");
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const IdleInhibitorManager = @import("IdleInhibitorManager.zig");
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const log = std.log.scoped(.server);
wl_server: *wl.Server,
sigint_source: *wl.EventSource,
sigterm_source: *wl.EventSource,
backend: *wlr.Backend,
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headless_backend: *wlr.Backend,
renderer: *wlr.Renderer,
allocator: *wlr.Allocator,
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xdg_shell: *wlr.XdgShell,
new_xdg_surface: wl.Listener(*wlr.XdgSurface),
layer_shell: *wlr.LayerShellV1,
new_layer_surface: wl.Listener(*wlr.LayerSurfaceV1),
xwayland: if (build_options.xwayland) *wlr.Xwayland else void,
new_xwayland_surface: if (build_options.xwayland) wl.Listener(*wlr.XwaylandSurface) else void,
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foreign_toplevel_manager: *wlr.ForeignToplevelManagerV1,
xdg_activation: *wlr.XdgActivationV1,
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decoration_manager: DecorationManager,
input_manager: InputManager,
root: Root,
config: Config,
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control: Control,
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status_manager: StatusManager,
layout_manager: LayoutManager,
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idle_inhibitor_manager: IdleInhibitorManager,
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pub fn init(self: *Self) !void {
self.wl_server = try wl.Server.create();
errdefer self.wl_server.destroy();
const loop = self.wl_server.getEventLoop();
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self.sigint_source = try loop.addSignal(*wl.Server, std.os.SIG.INT, terminate, self.wl_server);
errdefer self.sigint_source.remove();
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self.sigterm_source = try loop.addSignal(*wl.Server, std.os.SIG.TERM, terminate, self.wl_server);
errdefer self.sigterm_source.remove();
// This frees itself when the wl.Server is destroyed
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self.backend = try wlr.Backend.autocreate(self.wl_server);
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// This backend is used to create a headless output for use when no actual
// outputs are available. This frees itself when the wl.Server is destroyed.
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self.headless_backend = try wlr.Backend.createHeadless(self.wl_server);
self.renderer = try wlr.Renderer.autocreate(self.backend);
errdefer self.renderer.destroy();
try self.renderer.initServer(self.wl_server);
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self.allocator = try wlr.Allocator.autocreate(self.backend, self.renderer);
errdefer self.allocator.destroy();
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const compositor = try wlr.Compositor.create(self.wl_server, self.renderer);
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self.xdg_shell = try wlr.XdgShell.create(self.wl_server);
self.new_xdg_surface.setNotify(handleNewXdgSurface);
self.xdg_shell.events.new_surface.add(&self.new_xdg_surface);
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self.layer_shell = try wlr.LayerShellV1.create(self.wl_server);
self.new_layer_surface.setNotify(handleNewLayerSurface);
self.layer_shell.events.new_surface.add(&self.new_layer_surface);
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if (build_options.xwayland) {
self.xwayland = try wlr.Xwayland.create(self.wl_server, compositor, false);
self.new_xwayland_surface.setNotify(handleNewXwaylandSurface);
self.xwayland.events.new_surface.add(&self.new_xwayland_surface);
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}
self.foreign_toplevel_manager = try wlr.ForeignToplevelManagerV1.create(self.wl_server);
self.xdg_activation = try wlr.XdgActivationV1.create(self.wl_server);
_ = try wlr.PrimarySelectionDeviceManagerV1.create(self.wl_server);
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self.config = try Config.init();
try self.decoration_manager.init();
try self.root.init();
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// Must be called after root is initialized
try self.input_manager.init();
try self.control.init();
try self.status_manager.init();
try self.layout_manager.init();
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try self.idle_inhibitor_manager.init(self.input_manager.idle);
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// These all free themselves when the wl_server is destroyed
_ = try wlr.DataDeviceManager.create(self.wl_server);
_ = try wlr.DataControlManagerV1.create(self.wl_server);
_ = try wlr.ExportDmabufManagerV1.create(self.wl_server);
_ = try wlr.GammaControlManagerV1.create(self.wl_server);
_ = try wlr.ScreencopyManagerV1.create(self.wl_server);
_ = try wlr.Viewporter.create(self.wl_server);
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}
/// Free allocated memory and clean up. Note: order is important here
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pub fn deinit(self: *Self) void {
self.sigint_source.remove();
self.sigterm_source.remove();
if (build_options.xwayland) self.xwayland.destroy();
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self.wl_server.destroyClients();
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self.backend.destroy();
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self.renderer.destroy();
self.allocator.destroy();
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self.root.deinit();
self.input_manager.deinit();
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self.idle_inhibitor_manager.deinit();
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self.wl_server.destroy();
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self.config.deinit();
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}
/// Create the socket, start the backend, and setup the environment
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pub fn start(self: Self) !void {
var buf: [11]u8 = undefined;
const socket = try self.wl_server.addSocketAuto(&buf);
try self.backend.start();
// TODO: don't use libc's setenv
if (c.setenv("WAYLAND_DISPLAY", socket, 1) < 0) return error.SetenvError;
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if (build_options.xwayland) {
if (c.setenv("DISPLAY", self.xwayland.display_name, 1) < 0) return error.SetenvError;
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}
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}
/// Handle SIGINT and SIGTERM by gracefully stopping the server
fn terminate(signal: c_int, wl_server: *wl.Server) callconv(.C) c_int {
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_ = signal;
wl_server.terminate();
return 0;
}
fn handleNewXdgSurface(listener: *wl.Listener(*wlr.XdgSurface), xdg_surface: *wlr.XdgSurface) void {
const self = @fieldParentPtr(Self, "new_xdg_surface", listener);
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if (xdg_surface.role == .popup) {
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log.debug("new xdg_popup", .{});
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return;
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}
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log.debug("new xdg_toplevel", .{});
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const output = self.input_manager.defaultSeat().focused_output;
XdgToplevel.create(output, xdg_surface) catch {
log.err("out of memory", .{});
xdg_surface.resource.postNoMemory();
return;
};
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}
/// This event is raised when the layer_shell recieves a new surface from a client.
fn handleNewLayerSurface(listener: *wl.Listener(*wlr.LayerSurfaceV1), wlr_layer_surface: *wlr.LayerSurfaceV1) void {
const self = @fieldParentPtr(Self, "new_layer_surface", listener);
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log.debug(
"new layer surface: namespace {s}, layer {s}, anchor {b:0>4}, size {},{}, margin {},{},{},{}, exclusive_zone {}",
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.{
wlr_layer_surface.namespace,
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@tagName(wlr_layer_surface.pending.layer),
@bitCast(u32, wlr_layer_surface.pending.anchor),
wlr_layer_surface.pending.desired_width,
wlr_layer_surface.pending.desired_height,
wlr_layer_surface.pending.margin.top,
wlr_layer_surface.pending.margin.right,
wlr_layer_surface.pending.margin.bottom,
wlr_layer_surface.pending.margin.left,
wlr_layer_surface.pending.exclusive_zone,
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},
);
// If the new layer surface does not have an output assigned to it, use the
// first output or close the surface if none are available.
if (wlr_layer_surface.output == null) {
const output = self.input_manager.defaultSeat().focused_output;
if (output == &self.root.noop_output) {
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log.err("no output available for layer surface '{s}'", .{wlr_layer_surface.namespace});
wlr_layer_surface.destroy();
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return;
}
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log.debug("new layer surface had null output, assigning it to output '{s}'", .{output.wlr_output.name});
wlr_layer_surface.output = output.wlr_output;
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}
// The layer surface will add itself to the proper list of the output on map
const output = @intToPtr(*Output, wlr_layer_surface.output.?.data);
const node = util.gpa.create(std.TailQueue(LayerSurface).Node) catch {
wlr_layer_surface.resource.postNoMemory();
return;
};
node.data.init(output, wlr_layer_surface);
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}
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fn handleNewXwaylandSurface(listener: *wl.Listener(*wlr.XwaylandSurface), xwayland_surface: *wlr.XwaylandSurface) void {
const self = @fieldParentPtr(Self, "new_xwayland_surface", listener);
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log.debug(
"new xwayland surface: title='{s}', class='{s}', override redirect={}",
.{ xwayland_surface.title, xwayland_surface.class, xwayland_surface.override_redirect },
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);
if (xwayland_surface.override_redirect) {
_ = XwaylandOverrideRedirect.create(xwayland_surface) catch {
log.err("out of memory", .{});
return;
};
} else {
const output = self.input_manager.defaultSeat().focused_output;
_ = XwaylandView.create(output, xwayland_surface) catch {
log.err("out of memory", .{});
return;
};
}
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}