#include "alloc.h" #include #include typedef struct A { int num; RefcountEntry refcount; char *str; struct A *next; } A; A *make_a(RefcountContext *c, int n, const char *s) { A *a = counting_malloc(sizeof(A)); a->num = n; a->str = counting_strdup(s); a->next = NULL; refcount_context_init_obj(c, a); return a; } bool held_refs_callback(void *a_raw, RefcountList **out, void *ignored) { A *a = a_raw; if (a->next) { *out = refcount_list_push_full(*out, a->next, &COUNTING_ALLOCATOR); } return true; } void destroy_callback(void *a_raw, void *ignored) { A *a = a_raw; counting_free(a->str); counting_free(a); } int main(int argc, const char **argv) { RefcountContext *c = refcount_make_context(offsetof(A, refcount), held_refs_callback, destroy_callback, NULL, &COUNTING_ALLOCATOR); A *a = make_a(c, 10, "Hello world\n"); assert(!refcount_context_is_static(c, a)); assert(refcount_context_num_refs(c, a) == 0); a = refcount_context_ref(c, a); assert(refcount_context_num_refs(c, a) == 1); a = refcount_context_ref(c, a); assert(refcount_context_num_refs(c, a) == 2); a = refcount_context_unref(c, a); assert(refcount_context_num_refs(c, a) == 1); a = refcount_context_float(c, a); assert(a); assert(refcount_context_num_refs(c, a) == 0); refcount_context_ref(c, a); assert(refcount_context_num_refs(c, a) == 1); a = refcount_context_unref(c, a); assert(!a); a = make_a(c, 10, "Hello World\n"); A *b = make_a(c, 42, "The answer!"); a->next = refcount_context_ref(c, b); assert(refcount_context_num_refs(c, a->next) == 1); assert(refcount_context_num_refs(c, a) == 0); refcount_context_unref(c, a); a = make_a(c, 'a', "a"); a->next = refcount_context_ref(c, a); assert(refcount_context_num_refs(c, a) == 1); refcount_context_ref(c, a); refcount_context_unref(c, a); assert(refcount_context_num_refs(c, a) == 1); refcount_context_garbage_collect(c); refcount_context_destroy(c); check_allocator_status(); return 0; }