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#include "alloc.h"
#include <assert.h>
#include <refcount/refcount.h>
typedef struct A {
int num;
RefcountEntry refcount;
char *str;
} A;
A *make_a(RefcountContext *c, int n, const char *s) {
A *a = counting_malloc(sizeof(A));
a->num = n;
a->str = counting_strdup(s);
refcount_context_init_obj(c, a);
return a;
}
void destroy_callback(void *a_raw) {
A *a = a_raw;
counting_free(a->str);
counting_free(a);
}
int main() {
refcount_global_allocator = &COUNTING_ALLOCATOR;
RefcountContext *c =
refcount_make_context(offsetof(A, refcount), NULL, destroy_callback);
A *a = make_a(c, 10, "Hello world\n");
assert(!refcount_context_is_static(c, a));
assert(refcount_context_num_refs(c, a) == 0);
refcount_context_ref(c, a);
assert(refcount_context_num_refs(c, a) == 1);
refcount_context_ref(c, a);
assert(refcount_context_num_refs(c, a) == 2);
refcount_context_unref(c, a);
assert(refcount_context_num_refs(c, a) == 1);
refcount_context_float(c, a);
assert(refcount_context_num_refs(c, a) == 0);
refcount_context_ref(c, a);
assert(refcount_context_num_refs(c, a) == 1);
refcount_context_unref(c, a);
refcount_context_destroy(c);
check_allocator_status();
return 0;
}