Add games/sse-nxmhandler-wrapper.sh
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games/sse-nxmhandler-wrapper.sh
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35
games/sse-nxmhandler-wrapper.sh
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#!/usr/bin/env zsh
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# WARNING!! This file is not well written. It probably only works on my setup,
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# with Lutris thinking it's running Skyrim from GOG, but really running MO2
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local conf_file="${HOME}/.config/lutris/games/the_elder_scrolls_v_skyrim_special_edition-1703312623.yml"
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local wine_ver="$(cat "${conf_file}" | yq -r ".wine.version")"
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local wine_bin
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if [[ -d "${HOME}/.local/share/Steam/compatibilitytools.d/${wine_ver}" ]]; then
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wine_bin="${HOME}/.local/share/Steam/compatibilitytools.d/${wine_ver}/files/bin"
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elif [[ -d "${HOME}/.local/share/lutris/runners/wine/${wine_ver}" ]]; then
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wine_bin="${HOME}/.local/share/lutris/runners/wine/${wine_ver}/bin"
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fi
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local wine="${wine_bin}/wine"
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local wineserver="${wine_bin}/wineserver"
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let server_pid="$(pgrep -xf "${wineserver}" | head -n1)"
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local server_env_arr=(${(0)"$(</proc/${server_pid}/environ)"})
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typeset -A server_env
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for entry in ${server_env_arr}; do
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local parts=(${(ps:=:)entry})
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eval "server_env[${(q)parts[1]}]=${(q)${(j:=:)${parts:1}}}"
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done
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for var in DISPLAY WINEPREFIX WINEFSYNC; do
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export "${var}=${server_env[$var]}"
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done
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"${wine}" "C:\\Modding\\MO2\\nxmhandler.exe" "${@}"
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