Files
kdumpst/kdump.etc
Guilherme G. Piccoli fae5982a50 submit_report.sh, kdump.etc: Add log submission mechanism
Finally we have a functional mechanism to upload the crash logs
to Valve servers (special thanks to TonyP for the API help).
Documentation is present in the README.MD as usual.

NOTE: worth to reinforce here what was alread mentioned in the
README: kdump-steamos doesn't perform any significant validation
against malicious usage of the log submission mechanism, like DDoS,
submitting a malicious ZIP binary, a very huge file, etc.
All of this is expected to be handled by the server side.

Signed-off-by: Guilherme G. Piccoli <gpiccoli@igalia.com>
2023-03-31 15:34:42 -03:00

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#!/bin/sh
#
# SPDX-License-Identifier: LGPL-2.1+
#
# Copyright (c) 2021 Valve
#
# Configuration settings for SteamOS kdump. After _any_ change in this
# file, it's required to create the kdump minimal initramfs by running:
# /usr/lib/kdump/kdump_load.sh initrd
#
# Mount-related options - the DEVNODE must exist and be available during the
# kdump script execution. The KDUMP_FOLDER will be create if doesn't exist.
# The KDUMP_MNT is just a temporary file that will carry the mounted folder
# path across boot-time scripts.
MOUNT_DEVNODE="nvme0n1p8"
KDUMP_FOLDER="/.steamos/offload/var/kdump"
KDUMP_MNT="/tmp/kdump.mnt"
# Dump controlling settings - for now we don't have network/iscsi dumps, only
# local storage dumps. If FULL_COREDUMP is !=0, we collect a full compressed
# vmcore, which might require a lot of disk space. The *_CMD settings refer
# to tunnings on makedumpfile - we rely on zstd compression and maximum page
# exclusion for the full vmcore, mimic'ing Debian kdump.
FULL_COREDUMP=0
MAKEDUMPFILE_COREDUMP_CMD="-z -d 31"
MAKEDUMPFILE_DMESG_CMD="--dump-dmesg"
# Pstore-RAM setting - if enabled, Kdump won't be loaded, instead the Pstore
# RAM backend will be configured. In order to have success, this operation
# relies in having an available RAM buffer on /proc/iomem with at least 5MiB
# in size.
USE_PSTORE_RAM=1
# Below some log submission settings, based on Steam config files and Valve
# URLs. These settings *should not* be changed, or else the log sending
# mechanism will be impaired.
LOGINVDF="/home/doorstop/.local/share/Steam/config/loginusers.vdf"
POST_URL="https://api.steampowered.com/ICrashReportService/ACTIONCrashUpload/v1"