kdump.etc, submit-report.sh: Enhance Steam ID/Account obtaining
Currently we hardcode the account-related VDF file path in kdump, and expose it in "/etc/default/kdump" - this is unnecessary since this path is not expected to change nor users to mess with it; thanks Emil (@xexaxo) for this suggestion. So, this patch improves things in some ways: (a) Do not expose VDF path or Valve's server URL in user configurable file - no reasons for users to mess with that. (b) Generate "/home" mount point based on DEVNODE, also determine the username based on "getent'ing" the passwd database. See CAVEAT below. (c) Move the VDF parsing to a separate function to clean up the submit log path on submit-report.sh . No functional change is expected after this commit. CAVEAT: Notice that "getent passwd" is *VERY* slow, and if we follow a generic approach of doing it for UID_MIN..UID_MAX, it takes quite some time. So, instead we simplify and just query the user 1000; this might be a bit incomplete, but it's still better than hardcoding a username as it's done until now. Signed-off-by: Guilherme G. Piccoli <gpiccoli@igalia.com>
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@ -43,9 +43,3 @@ USE_PSTORE_RAM=1
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# Setting LOG_SUBMISSION to '0' will disable this behavior; but notice that
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# even with the log submission disabled, the logs are saved locally.
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LOG_SUBMISSION=1
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# Below some log submission settings, based on Steam config files and Valve
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# URLs. These settings *should not* be changed, or else the log sending
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# mechanism will be impaired.
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LOGINVDF="/home/doorstop/.local/share/Steam/config/loginusers.vdf"
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POST_URL="https://api.steampowered.com/ICrashReportService/ACTIONCrashUpload/v1"
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