kdump-steamos: Move configuration file out of /etc
This patch main goal is to "un-Debianize" the configuration file for kdump-steamos - thanks Emil (@xexaxo) for the discussions; it is with a bit of a heavy heart I do that, but let's comply with the modern distros ;-) We hereby put the config file in a more standard path: /usr/share. Usually users could override that with /etc/ file, but not in this case, or at least, not for now. Kdump/pstore is expected to work quietly, with no users' interference. Advanced users might want to play with the configs though; and those can just go ahead and edit the /usr/share/kdump/kdump.conf - it's all documented in the README. In the future we can improve that by having the override mechanism with the /etc file, let's see if we have a demand for that. Signed-off-by: Guilherme G. Piccoli <gpiccoli@igalia.com>
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@ -47,7 +47,7 @@
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# This action will trigger a dummy crash and reboot the system; check if
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# there is a ZIP file with the crash logs in the directory described in (3).
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#
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# 5. Some tunings are available at "/etc/default/kdump"; for example users
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# 5. Some tunings are available at "/usr/share/kdump/kdump.conf"; e.g. users
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# can choose Kdump instead of Pstore (USE_PSTORE_RAM), and if using Kdump,
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# collect the full vmcore (FULL_COREDUMP). The vmcore is not stored in the
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# ZIP file, but it's saved in "/home/.steamos/offload/var/kdump/crash/".
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@ -137,9 +137,9 @@
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# but they provide valuable data to Valve in order to determine issue in the
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# field, and hopefully fix them, so users are happy. Hence, the kdump-steamos
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# is capable to submit logs to Valve servers, through an API. If users wish
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# to disable this feature, just set LOG_SUBMISSION=0 in /etc/default/kdump.
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# Below such API is described, but first worth to mention some assumptions
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# and decisions made in the log submission mechanism:
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# to disable this feature, just set LOG_SUBMISSION=0 in the config file
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# "/usr/share/kdump/kdump.conf". Below such API is described, but first worth
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# to mention some assumptions / decisions made in the log submission mechanism:
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#
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# * First of all, we attempt to verify network connectivity by pinging the
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# URL "steampowered.com" - quick pings (2 packets, 0.5s between each one)
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