ic-explorer/button.h

57 lines
1.3 KiB
C

#ifndef IC_EXPLORER_BUTTON_H
#define IC_EXPLORER_BUTTON_H
#include "window.h"
#include <SDL_mixer.h>
#include <SDL_ttf.h>
#define BUTTON_PADDING 0.005f
typedef struct {
Mix_Chunk *down;
Mix_Chunk *up;
Mix_Chunk *hover;
} ButtonSoundSet;
struct Button;
typedef void (*ButtonAction)(struct Button *button, Window *window, float x,
float y);
typedef struct Button {
float x;
float y;
float w;
float h;
char *text;
SDL_Texture *current;
SDL_Texture *inactive;
SDL_Texture *active;
SDL_Color textColor;
TTF_Font *font;
SDL_Texture *renderedText;
ButtonSoundSet sounds;
int textW;
int textH;
ButtonAction action;
int down;
} Button;
Button *buttonNew(const char *text, float x, float y, float w, float h,
SDL_Texture *inactive, SDL_Texture *active,
SDL_Color textColor, TTF_Font *font, ButtonSoundSet sounds,
const Window *window);
void buttonDelete(Button *button);
void buttonDraw(const Button *button, const Window *window);
void buttonUpdate(Button *button, const Window *window);
void buttonProcessInput(Button *button, Window *window, const SDL_Event *event);
void buttonGetCenter(const Button *button, Point *point);
#endif /* IC_EXPLORER_BUTTON_H */