ic-explorer/CMakeLists.txt

43 lines
1.4 KiB
CMake

cmake_minimum_required(VERSION 3.16.0)
set(CMAKE_C_STANDARD 90)
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
project(IC_Explorer)
find_package(PkgConfig REQUIRED)
pkg_check_modules(SDL2 REQUIRED sdl2 SDL2_mixer SDL2_image SDL2_ttf)
function(add_resources out_var)
set(result)
foreach(in_f ${ARGN})
file(RELATIVE_PATH src_f ${CMAKE_SOURCE_DIR} ${CMAKE_CURRENT_SOURCE_DIR}/${in_f})
set(out_f ${PROJECT_BINARY_DIR}/${in_f}.o)
get_filename_component(f_name ${src_f} NAME)
get_filename_component(f_dir ${src_f} DIRECTORY)
file(MAKE_DIRECTORY ${CMAKE_BINARY_DIR}/${f_dir})
add_custom_command(OUTPUT ${out_f}
COMMAND ld -r -b binary -o ${out_f} ${f_name}
DEPENDS ${in_f}
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}/${f_dir}
COMMENT "Building resource ${out_f}"
VERBATIM)
list(APPEND result ${out_f})
endforeach()
set(${out_var} "${result}" PARENT_SCOPE)
endfunction()
add_resources(RESOURCES assets/font.ttf assets/background.png
assets/button.png assets/button-pressed.png assets/mute.png
assets/volume.png assets/bgm.wav assets/hover.wav assets/click.wav
assets/release.wav)
include_directories(${SDL2_INCLUDE_DIRS})
link_directories(${SDL2_LIBRARY_DIRS})
add_definitions(${SDL2_CFLAGS_OTHER} "-Wall")
add_executable(IC_Explorer main.c window.c button.c textbox.c ${RESOURCES})
target_link_libraries(IC_Explorer ${SDL2_LIBRARIES})