Add blueprint mode stuff
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init.el
5
init.el
@ -118,7 +118,8 @@
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(go "https://github.com/tree-sitter/tree-sitter-go")
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(go "https://github.com/tree-sitter/tree-sitter-go")
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(js "https://github.com/tree-sitter/tree-sitter-javascript")
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(js "https://github.com/tree-sitter/tree-sitter-javascript")
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(bash "https://github.com/tree-sitter/tree-sitter-bash")
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(bash "https://github.com/tree-sitter/tree-sitter-bash")
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(cmake "https://github.com/uyha/tree-sitter-cmake")))
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(cmake "https://github.com/uyha/tree-sitter-cmake")
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(blueprint "https://github.com/huanie/tree-sitter-blueprint")))
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;; Tree sitter major mode conversions
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;; Tree sitter major mode conversions
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(setq major-mode-remap-alist
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(setq major-mode-remap-alist
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'((c-mode . c-ts-mode)
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'((c-mode . c-ts-mode)
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@ -408,7 +409,7 @@ visual states."
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;; eglot
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;; eglot
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(use-package eglot
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(use-package eglot
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:hook (((c-ts-mode c++-ts-mode java-ts-mode rust-ts-mode python-ts-mode
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:hook (((c-ts-mode c++-ts-mode java-ts-mode rust-ts-mode python-ts-mode
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latex-mode markdown-mode) . eglot-ensure)
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latex-mode markdown-mode blueprint-ts-mode) . eglot-ensure)
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(eglot-managed-mode . my/-eglot-setup))
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(eglot-managed-mode . my/-eglot-setup))
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:init
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:init
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(defvar my/-eglot-documentation-buffer nil
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(defvar my/-eglot-documentation-buffer nil
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