#5158 (6672e924) moved connectToSocket() off the constructing thread and
into the detached IPC worker's own try/catch, so a missing NIRI_SOCKET no
longer throws out of IPC::IPC(). That was needed to fix #5117 (the worker
should reconnect instead of dying when an established stream drops), but
it also meant the very first connection attempt can never fail anymore.
Factory::makeModule()/Bar::getModules() rely on that constructor throwing
to disable a module it can't construct. With niri/workspaces and
niri/window always constructing successfully now, they get added to every
bar regardless of which compositor is actually running, showing up as a
permanently-empty widget next to the real workspace modules under
Hyprland/Sway.
Restore the old semantics for the first connection: connectToSocket() runs
synchronously in IPC::IPC() again, so a missing socket still throws and
the module gets disabled as before. Only a drop *after* that succeeds
falls into the retrying reconnect loop, preserving the #5117 fix.
57 lines
1.5 KiB
C++
57 lines
1.5 KiB
C++
#pragma once
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#include <atomic>
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#include <list>
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#include <mutex>
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#include <string>
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#include <utility>
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#include "util/json.hpp"
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namespace waybar::modules::niri {
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class EventHandler {
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public:
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virtual void onEvent(const Json::Value& ev) = 0;
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virtual ~EventHandler() = default;
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};
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class IPC {
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public:
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IPC();
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~IPC();
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void registerForIPC(const std::string& ev, EventHandler* ev_handler);
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void unregisterForIPC(EventHandler* handler);
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static Json::Value send(const Json::Value& request);
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// The data members are only safe to access while dataMutex_ is locked.
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std::lock_guard<std::mutex> lockData() { return std::lock_guard(dataMutex_); }
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const std::vector<Json::Value>& workspaces() const { return workspaces_; }
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const std::vector<Json::Value>& windows() const { return windows_; }
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const std::vector<std::string>& keyboardLayoutNames() const { return keyboardLayoutNames_; }
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unsigned keyboardLayoutCurrent() const { return keyboardLayoutCurrent_; }
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private:
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void startIPC(int initial_socketfd);
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static int connectToSocket();
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void parseIPC(const std::string&);
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std::mutex dataMutex_;
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std::vector<Json::Value> workspaces_;
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std::vector<Json::Value> windows_;
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std::vector<std::string> keyboardLayoutNames_;
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unsigned keyboardLayoutCurrent_;
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util::JsonParser parser_;
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std::mutex callbackMutex_;
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std::list<std::pair<std::string, EventHandler*>> callbacks_;
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std::atomic<bool> running_{true};
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};
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inline std::unique_ptr<IPC> gIPC;
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}; // namespace waybar::modules::niri
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